About emotional states that increase the rate of certain skill gains

Most emotional states have one or more skill that improves faster while the mood lasts.

However, being sad neither influences the zoi’s skill-gain with painting or music composition nor improve the quality of the creation, and I firmly believe that it should.

I selected the Depressed characteristic for one of my musician zois and one painter. The “Tortured Artist” isn’t a cliche—much of the most impactful and meaningful art and music comes from a place of sorrow, loss, and/or longing.

Right now, being sad has no benefit at all, and the game just helps you reduce the duration of the sad emotion by doing preferred activities, which I think that’s a good thing! I don’t wish for it to change. When we want a zoi to feel better, we need ways to make it happen.

However, I think there should be an up-side to all emotional states other than “Fine” because that’s how it works in real life.

Please make it that the sad emotion improves the skill-gain in creative arts OR any painting or music composition that is started during the sad emotion will automatically be Perfect quality, earning the most mew. I think the latter is most realistic, but skill-gain increases are established with other moods. Either would be great!

:folded_hands: :heart:

1 Like