v0.8.0 Situational Looks – Do the 5 outfit slots actually rotate, or only the Signature Look is used?

Hey everyone,

With the v0.8.0 update, I’ve been playing around with the new Situational Looks feature in Create a Zoi. I set up 5 different looks for the Everyday situation, but my Zoi seems to only ever wear the Signature Look — the other 4 outfits just sit there unused.

I assumed the 5 slots would work similarly to The Sims, where the game randomly picks one of your saved outfits each time your Zoi gets dressed. But that doesn’t seem to be happening.

So my question is: are the 5 outfit slots meant to rotate randomly, or are they just saved presets for the player to manually switch between? Is there a setting I’m missing somewhere?

Haven’t been able to find any discussion about this, so I’m wondering if I’m doing something wrong or if this is just how the feature works. Thanks!

Hey there, welcome to the inZOI forum!

I was just wondering about this too. When you’re in CAZ, without changing the signature look, you can change to the outfit last selected, then click to complete and the zoi will wear it. They will switch back to the signature one the next day though :thinking:

Thanks for the reply! I really hope this was intended to work as a random rotation system — I’ve been waiting for this feature for a long time. And honestly, even 5 slots doesn’t feel like enough. Fingers crossed KRAFTON expands on this in a future update!

I haven’t had a lot of time to play in each save game, but I’ve played a couple days in two of them.

In 1, the wife had 3 outfits for everyday when I played last (because I was still working on other design). It’s fun because one of the extra outfits I gave the wife was her “old” outfit from last year. When I saw her wearing it a day after setting up the extra outfits, I was so much more happy and excited about the feature!

In another game, I have two female characters that a couple extra outfits to start with. The older female wore one of her extra everyday outfits one morning, but she had that cursed criminal’s mask on, and the only way I know how to take it off is to change outfit, so she didn’t get to stay in her alternate look for long.

I haven’t played that game since, but in both of these situations, an alternate everyday item was seen within the first 1-2 days of adding the other outfits.

I’ll be adding even more today, and I can play test some to see how often they change.

I don’t think it’s intended to be a regular rotation or anything, but a random chance of wearing the other outfits. I wonder if the chance diminishes with each outfit in the category. (By that, I mean I wonder if outfit 5 has a lower chance to be randomly selected than outfit 2.)

I’m satisfied with 5 looks per category but I wouldn’t say no to more either.

I’d rather they just let us choose between them manually from the ‘Change clothes’ menu.

Make sure you set up the Autonomy Options on your zoi (click on the Autonomy symbol in the game) and see that the setting for using situational looks is turned on. You can also control conversation interruptions and the needs autonomy there for the city, family, and person.

You should post this feedback on the Discord when Kjun posts the next Brainstorming thread. It sounds like a pretty easy thing for them to add because it would just be another submenu for any outfit category that has more than one option. Then you select them by the order they are listed (regardless of the one that’s marked as the signature look). Perhaps they should put a little star on the signature look, though, because I know I have a few zois where the signature look got switched to a new style.

That said, I really like it that they choose randomly. Having the ability to choose for them to wear a specific different outfit would be great, but I also love the random element. I love that inviting customized guests to parties can result in seeing them in different outfits than the last party they attended with your zois, for example. I love seeing my zois get up and wear something else, or go to bed in another set of sleepwear, etc. It makes them seem just a little bit more alive, and I am 100% for that! :smiling_face_with_sunglasses: :ok_hand:

Thanks for sharing your experience! I think there might be a misunderstanding about what I’m referring to. The feature I’m asking about — saving multiple looks within a single situation category (e.g. 5 different outfits all under ‘Everyday’) — was actually added in v0.8.0, so it wouldn’t have been available in earlier playthroughs.

What you may have observed before was the automatic switching between different situation categories (e.g. Everyday → Sleepwear → Sportswear), which has existed for a while. My question is specifically about whether the 5 outfit slots within a single category (like ‘Everyday’) are meant to rotate randomly — and based on my testing, even with ‘Use Situational Outfits’ turned on in Autonomy Options, my Zoi still only wears the Signature Look and ignores the other 4.

That’s actually a valid point, and I understand the frustration with Zois auto-switching into inappropriate outfits (like wearing a tracksuit in freezing weather and catching a cold!). But the issue I’m raising is that the 5 outfit slots don’t even appear in the Change Clothes menu, so manual selection from there isn’t currently possible either. Either way, the system needs more work!

No, I’m talking about the same thing. Please don’t patronize me, I am obviously discussing them changing into their extra outfits in the same category, which you said your characters are not.

I went into the game to check the settings that enable the automatic switicching.

Your game might be bugged. My zois switch between all their everyday outfits, and their sleepwear, and their other categories. I am not talking about them just changing into their normal clothes after exercising, for example.

But I’m sorry for wasting time trying to help you figure out that your game is either bugged or you didn’t click the right settings.

I’m sorry if my wording came across as dismissive — that wasn’t my intention at all.

I did see your suggestion about the Autonomy Options and already had ‘Use Situational Outfits’ turned on for city, family, and personal settings. Even with that enabled, my Zoi has gone through over a year of in-game time without ever wearing anything other than the Signature Look.

So it does seem like this might genuinely be a bug on my end. I’ll go ahead and report it!

I didn’t realise this might be a bug either. I haven’t seen my zoi wear any but the default look for each outfit and when I manually change the outfit in CAZ, my zoi will automatically change back to the default after a few in-game hours. If you do make a bug report, can you share the link here… I’ll upvote it

I shouldn’t have taken it that way. I am deeply sorry for the miscommunication.

It can be frustrating sometimes to figure out what is a bug and what isn’t. When I first read your post, I couldn’t remember anything I did, so I did a search online to see if there was something we needed to enable and that’s what the AI Overview mentioned, about the autonomy. I remembered setting that up when I first started playing, so I figured it’s all related.

But the answer the AI Overview gave could’ve been totally wrong.

The miscommunication and my reply made me feel very sorry for not putting in more time and effort to help (even last night, before you replied). I’ve just been playing a few different save games that I’m prepping for a video series, and they each needed to be played just a couple days before they were all in sync for my video.

That meant only testing the new outfit rotation for a total of 5 in-game days across 2 save games. Once in each game, I saw one of the characters change into a different outfit when they woke up. I’m not sure if waking up is a variable. My one zoi who woke up in an alternate outfit changed her clothes when she went to work. :disappointed_face:

Anyhow, to put more effort into checking how often they change outfits, I am playing my family of 6 teens and older. Everyone has a full set of outfits except for school.

This should give me the best chances of seeing just how often they change, and if it makes a difference if you play for several in-game days at a time, or just one day at a time (to gauge if there’s some sort of timer where day 1 is always the signature look).

I’m going to play as much as I can today without getting lost in CAZ (so hard to avoid :rofl: ), and I hope to have some more data to share.

First update on the test:

As I wrote above, I’m now testing with a family of 6 zois aged teen to middle aged. They all have 5 unique outfits for all categories except for school (though the 2 teens have a full set of 5 school outfits since they’re using the category).

I’m definitely experiencing a bug of some sort that may or may not be related to the extra outfits. I’m on the first full day of my single-game-session test. 3 of the 6 family members used their signature outfit when they woke up. (I fully expect the signature outfit in any category to be worn more often than any of the others.)

However, 3 of the 6 family members stayed in their signature sleepwear outfits after getting out of bed.

The woman cooking and the two family members eating at the table are in their sleepwear.

I decided to see how far I could push this just because it’s ridiculous.

I’ll continue testing. This bug might not be related to the new feature with signature and extra outfits. I’m going to search and see if anyone else is having the bug now or prior to this update. A pre-existing outfit bug could definitely impact a new feature for outfits!

I made a bug report about my findings so far. I linked to this thread in my bug report because the bug I’m having with outfit autonomy could be related.

Here’s my report Bug with Zoi Outfit Autonomy Using Situational Looks

I know of at least one player who saw NPCs walking around in their underwear with hats on. So there’s something going on for sure!!

Oh yes, that’s me :sweat_smile:

Just met another guy in Bliss Bay in his underwear as booth vendor in the Spring festival. But he had no hat this time.

Something really strange is happening. I am now also checking if my Zoi would use their situational outfits in rotation. Thank you for pointing to the automonmy option for the outfits. This was not checked in my game. So now curios to see if that will change something.

Yes. I’m not sure if it’s a translation issue because I noticed that when you tick the box for ‘situational looks’ and leave the toggle on, they actually don’t change outfits unless you tell them to - this was a request from many players but I thought you would need to turn off ‘autonomous situational looks’ to achieve this.

Based on this discussion, I’ve submitted a Wishlist request for this feature. If you’d like to see outfit rotation become a reality, please give it a vote!

@RestlessSloth is this really the case?

If so that would probably explain why the Zois in @Starwing game remain in their sleepwear and do not change into everyday.

I had the feeling as well that they do not change so fast anymore with this option on but did not spend so much attention to it. They definitely still change after shower and that might be the reason why my Zois still left the house in their everyday clothes.

If this is true then it is actually the other way around. This option does not trigger outfit rotation but prevents outfit change entirely (except activity based like after shower or when going to sleep, doing sports etc).

@RestlessSloth that isn’t causing a problem for me. I’m not sure what makes my zois occasionally stay in their sleepwear after waking up (whether they had actions queued or behaved autonomously), but they don’t do it all the time. Most of the time, my zois are switching their situational outfits between the Signature Looks.

If my zois get stuck in their sleepwear when they wake up, they automatically get dressed after a shower. If I make them get dressed, they’ll go back to using the regular outfits as usual.

Aside from sometimes not getting dressed when they wake up, they change into other outfits when they should. During my testing, they changed into sportswear and school outfits appropriately.