K-Pop Idols

I’d love to see K-pop idols feel different from other celebrities instead of just being another fame career.

One thing I’d really like is for idols to be held to a much higher public standard. For example, dating could have consequences if it’s made public. Unlike many actors, DJs, or other entertainers, K-pop idols often face much stronger public scrutiny over their personal lives. If your relationship is revealed, it could affect your popularity, fan support, or even your group’s reputation depending on how the player manages the situation.

I’d also love to see things like strict schedules, trainee life, company rules, fan interactions, comeback promotions, variety shows, and the pressure of maintaining a perfect public image. It would make playing as an idol feel unique and challenging instead of just feeling like any other celebrity career.

Of course, I’d want this to be optional or customizable, since not everyone wants that level of realism. But for players who enjoy realistic idol gameplay, I think it would add a lot of depth.

Thank you for your hard work Inzoi Team!

6 Likes

wonyoung:

I’d love to see K-pop idols feel different from other celebrities instead of just being another fame career.

One thing I’d really like is for idols to be held to a much higher public standard. For example, dating could have consequences if it’s made public. Unlike many actors, DJs, or other entertainers, K-pop idols often face much stronger public scrutiny over their personal lives. If your relationship is revealed, it could affect your popularity, fan support, or even your group’s reputation depending on how the player manages the situation.

I’d also love to see things like strict schedules, trainee life, company rules, fan interactions, comeback promotions, variety shows, and the pressure of maintaining a perfect public image. It would make playing as an idol feel unique and challenging instead of just feeling like any other celebrity career.

Of course, I’d want this to be optional or customizable, since not everyone wants that level of realism. But for players who enjoy realistic idol gameplay, I think it would add a lot of depth.

Thank you for your hard work Inzoi Team!

Oh nice, glad to see someone else found the idol career a little lack luster. I too didn’t feel like I was living the idol life. I was also a little concerned about the growth tree. They forever stay a trainee, is that accurate to real life? Do the bands stay trainees until they branch off into their own solo careers? If so I’d be open to having that option open up for them too.

They can promote into the last trainee stage and only after reaching enough fame and reputation does a new career to ascend into pop idol appear, where they no longer are living the “trainee” life but are know focusing on becoming a soloist, maybe writing their own songs for performances and signing brand deals. You are no longer just a trainee baby, you are a star! lol

Dating

I like this idea for them.

  • Some Zoi’s could be fine keeping the relationship a secret
    • They may be Sentinel, preferring to keep their love life private, but willing to endure the public eye if needed
  • Some zoi’s don’t like the secrecy
    • Maybe a socialite who wants the fame of dating you and it causes issues with them always wanting to go public,
    • or whining you don’t really love them b.c you won’t go public if they are (emotionally needy),
    • or mor likely to go public if you don’t buy them enough stuff (materialistic),
      or always accidently “almost” slipping up to see you stressed out (malicious)
  • Other zois might be indifferent to the matter
    • Maybe a Pacifist who is just following the flow, whatever you want, secret or public, they don’t mind, they don’t want to give you any trouble

Depending on the rules of the company, your secret being revealed could cause issues with the fanbase and it could strain your relationship.

  • Perhaps the Sentinel Zoi hates the lime light and the constant media attention keeps them irate, uncomfortable, and it strains the relationship
  • While you socialite Zoi is the one who went public and your Zoi feels their trust has been broken or mad that their lover only cared about the fame

Strict Schedules

So this I am not sure how you would envision this working in game. Yes we have a calendar and can schedule things on it already. But when at work we are also given task to complete. Which one do you envision working better. Having a longer work day with more task to complete, or less workdays, but more places you are required to be based on your calendar, with specific task to complete at each location?

Trainee life

What would this even look like? I was thinking of sending the zoi to a rabbit hole boot camp of sort. or maybe the group meets every day at 5pm in the park to practice? What did you have in mind?

Company rules

See this sounds like a pain in the butt in a fun way. But 2 things concern me.

  1. How would the game decide that you broke a rule. Say the rule is no dating. How would the game have you get caught. Does a zoi need to see you in a room on a date or maybe only your manager? Must you always be wearing a disguise to date, like I am just thinking of the cheating system now. I can be in a room alone with a zoi and somehow my wife still calls me b.c SOMEONE saw me somewhere!

My point is the game currently sucks at keeping secrets, so i wonder how this would work.

  1. What would the rules even be? No public fighting seems rather basic and possible to implement with the jail system. Dating like you said would be rule #2. But what else would their be? It would need to be something the game can track. Also is the rules always going to be the same or should it randomize (or player just picks). Its just the question of how would the game enforce this company rule?

Fan interactions

What did you have in mind?

Comeback promotions

I don’t fully understand what this is, care to elaborate?

Variety shows

I suppose the question is, should the variety shows be rabbit holes with choice cards, or should they be your zoi literally at a planned event answering questions that calculate your answers into points and spit out a # of how well your interview went?

The pressure of maintaining a perfect public image
How would this even work in game? Did you have a certain vision of how you expected it work?

optional or customizable

Yeah I agree, just let the Zoi rabbit hole with a few choice cards if players can’t be bothered. xD

4 Likes

Isn’t this a bit of an exaggeration? :grin: This is a game.

1 Like

(post deleted by author)

I know it’s a game. :smiling_face: That’s exactly why I’m suggesting it as a gameplay mechanic. I’m not saying it has to reflect real life perfectly I just think it’d make the idol career feel more unique. Having to manage your public image, deal with dating rumors, or decide whether to keep a relationship private would add some drama and interesting choices instead of everything just going perfectly in a straight line. Of course, it’d be even better if it were optional.

3 Likes

I know it’s a game. :smiling_face: That’s exactly why I’m suggesting it as a gameplay mechanic. I’m not saying it has to reflect real life perfectly I just think it’d make the idol career feel more unique. Having to manage your public image, deal with dating rumors, or decide whether to keep a relationship private would add some drama and interesting choices instead of everything just going perfectly in a straight line. Of course, it’d be even better if it were optional.

I also like that it would make the idol career feel unique. Right now all the careers feel the same, which is fine for some jobs, but being an idol isn’t some normal doctor career. The public is all up in your business. Fans are a big part of that career too, unlike say being an architect.

2 Likes

If this happens i won’t try to become famous in the game. :grin:

You’re at it again?:

No, of course, on the one hand, this is a valid idea in terms of not making the game completely realistic, but on the other hand (as I told you before), then why do all this (about the game) if this is a game and not reality?

Also, I disagree with @wonyoung on the issue:

You don’t need to configure anything, and so before you play, you sit in the settings at 1 o’clock and adjust the game for yourself. Let’s not bring it to the point of absurdity - it will only get worse. It should be right out of the box, realistic, difficult without settings. If you (the players) are so gentle and weak to take on a realistic, challenging mode (it will be very interesting), then this is only the problem of the players, so do not spoil the game with unnecessary settings if you (the players) are weak and helpless.

The game is already easy on its own, which is why it’s mostly boring (for now). I think, on the contrary, it needs to be complicated (of course, without leaving the adequacy), and those who want to play a dollhouse and do nothing, that is, other games.

4 Likes

Thanks for taking the time to write all of this! ⋆୨୧˚

Trainee life: I think players should be able to choose whether they want to debut in a group or as a solo artist. Staying a trainee forever feels a bit odd, so it would make sense to eventually debut once you’ve trained enough.

Strict schedules: I was thinking more about a packed calendar with longer workdays. Things like dance practice, concerts, fan sign events, meet & greets, interviews, photoshoots, music show performances, brand promotions and eventually becoming a brand ambassador. It could all scale with your fame, so you wouldn’t immediately be getting luxury brand deals as a rookie. It would also be really cool to see celebrity Zois on billboards wearing or advertising the exact brands they’ve signed with.

What trainees actually do: They could spend their time training in vocals, dance, rap, language lessons, fitness, media training, weekly evaluations where the company decides if they’re improving enough to debut after they are the highest level of a trainee.

Company rules: Besides dating, companies could have different levels of strictness. Rules could include attending every scheduled activity, maintaining a certain public image, avoiding scandals, staying physically fit, following social media guidelines, or even having curfews depending on the company. Different companies could have different policies.

Getting caught dating: I imagined it happening if you’re seen flirting, kissing, holding hands, or going on public dates. A paparazzi or gossip system could increase the chances of getting exposed, especially if you’re very famous.

Fan interactions: Fans asking for selfies and autographs, fan calls, fan sign events, receiving fan gifts or letters, livestreams where you interact with fans, and even different fan reactions depending on your reputation. If you treat fans well, your fandom grows stronger. If you repeatedly ignore fans or get into scandals, some fans may lose support you know?And walking out in public may be a hassle depending on your fame level with fans and paparazzi following your Zoi everywhere.

Comeback promotions: I’d love if every comeback felt like an actual event instead of just releasing another song. The company could announce comeback dates weeks in advance, release teaser photos, concept films, highlight medleys, countdown livestreams, music video teasers, and then have you perform on music shows for several in-game days after release. Album sales, fan votes, and music show wins could determine how successful the comeback was.

Variety shows: I’d personally prefer them to be playable. Your answers, personality, and interactions could affect your popularity. (maybe even backlash if you do or say something wrong) But I also think there should be a rabbit hole option for players who just want to skip them.

Public image: I think there could be a public image meter that changes based on your actions. Being respectful, attending schedules, treating fans kindly, donating to charity, and avoiding scandals would improve your image. Missing important events, getting into controversies, or repeatedly breaking company rules could hurt your reputation. Brands might hesitate to work with you, fans could lose interest, or your company could temporarily suspend activities until the controversy dies down. It would add some real strategy and drama instead of everything always going perfectly.

Also, a lot of these ideas are based on the upcoming social media update that’s already planned. I’m mostly expanding on features the developers have already announced and imagining how they could work specifically for K-pop idols, I think the social media update could tie into things like comebacks, fan interactions, public image, brand deals, and even dating rumors really well.

I may have gotten a little too in-depth with some of these ideas. :sob: I just love drama and realism in my games. I think having different challenges, consequences, and memorable moments makes a life sim much more fun than everything always going perfectly. Of course, I’d want most of these features to be optional so everyone can play the way they enjoy.

Thank you!:teddy_bear:

4 Likes

To be honest, I only suggested making it optional because I figured not everyone would enjoy these mechanics. :sob: I personally like realism and challenge, but I know some players would rather have a more relaxed experience. That’s why I mentioned optional settings just because I know different people enjoy different playstyles.

But thank you for sharing your ideas!

2 Likes

But I was specifically talking about K-pop idols, not the celebrity system as a whole. There are plenty of other ways to become famous in the game. The whole point of my suggestion is that the idol career should have its own unique challenges instead of playing exactly like every other celebrity career.

1 Like

I am currently reading through the longer post, but I wanted to say I have to agree with Nick on this. We already have a easy Dollhouse simulation game that ppl can play if they want to, and we have another cozy no challenge offered simulation in early access, that makes for 2 simulation games that don’t offer any type of challenge.

It won’t hurt Inzoi to have some careers challenging, where appropriate. Being an idol isn’t easy and many games who simulated it well were usually managerial games that made the career about juggling the busy lifestyle. So it would be nice if I as a player can’t just face roll myself into a idol, sure I can use a cheat, but playing wise should take me some time, becoming an idol should feel earned.

Yes not everyone likes a challenge, but then cheat your idol in, don’t play the idol career, or go play the easier idol option in the dollhouse simulator. There is nothing wrong with enjoying multiple games and enjoying or disliking certain aspects of each.

3 Likes

Haha, to be honest, I only mentioned making it optional because I was a little worried some people wouldn’t enjoy that level of realism. :sob: I actually do like the idea of the idol career being difficult and feeling earned. I love drama and realism in life sims, so I think it would make the career much more immersive.

Seeing some of the replies of a certain person under my post kind of confirmed why I suggested the optional part in the first place. :sweat_smile: But personally, I wouldn’t mind at all if the idol career ended up being genuinely challenging.

2 Likes

I think it got actually mentioned somewhere in a Kjun brainstorm, that they will expand on the idol career, but there were no details mentioned yet. Maybe some of those mechanics will be included. I never played the idol career much and it was a couple of months ago and I agree that it seemed lacking.

4 Likes

I’m going to give you the benefit of the doubt that maybe your mother tongue isn’t English but you are coming off as extremely rude.

You have the right to dislike other people’s ideas, but people have the right to call you out if you express your dislike in a way that is diminishing and disrespectful.

4 Likes

Yes! There was one brainstorm dedicated only to the fame system and idol career. Kjun himself recognized that the idol career was lackuster and that he will expand on it.

He even mentioned fan behaviour and fan systems as something that he found interesting!

By the looks of it, it’s probably going to come in a DLC, but I am looking forward to see what they cook.

5 Likes

I’m not being disrespectful to anyone. If you don’t like my opinions you don’t have to respond.

Then if you don’t like the opinions of the writer of this post, you don’t have to reply either. Or does that only apply to others?

You are being disrespectful. Even rude. I don’t understand how moderators don’t give you a warning or something because this is repeated behaviour.

It’s okay to give your opinion but do it respectfully.

3 Likes

You’re going too far. There was no disrespect whatsoever. Are you a developer? Don’t drag this topic out any further. Do you think you can pressure me this way?