# 🏗️ \[BUILD SUGGESTION\] Relief Tool + Terrain Painting: Freedom to Create Lakes, Mountains, Undergrounds and Dynamic Textures!

**URL:** <https://forum.playinzoi.com/t/topic/1497>\
**Category:** Wishlist\
**Tags:** build\
**Created:** [August 19, 2025, 12:54am UTC](https://forum.playinzoi.com/t/topic/1497 "2025-08-19T00:54:13Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Oxenteluke](https://dub1.discourse-cdn.com/krafton/user_avatar/forum.playinzoi.com/oxenteluke/32/648_2.png) [@Oxenteluke](https://forum.playinzoi.com/u/Oxenteluke)\
**Post date:** [August 19, 2025, 12:54am UTC](https://forum.playinzoi.com/t/topic/1497/1 "2025-08-19T00:54:13Z")

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Hello, inZOI community and Krafton developers!  
As a lover of creative building, I feel that build mode has immense potential, but it lacks an essential tool present in other life simulation games (such as The Sims 4 and Cities: Skylines): full control over terrain relief and texture painting.

What we propose:  
Add a “Terrain Sculpting” + “Texture Brush” tool that allows you to:

🔄 Freely shape terrain: create slopes, mountains, valleys, lakes, and steep terrain directly on the lot.

⬇ Build on multiple levels: develop basements (e.g., underground garages with access ramps), townhouses integrated into hills, or houses on stilts over water.

🎨 Paint dynamic textures: apply different “materials” to the ground with a brush (grass, sand, dirt, gravel, asphalt) to add realism to the settings.

Use examples:  
Create a natural pond in the garden, with earthen banks and uneven grass.

Build a mountain house with a garage built into the hillside, accessed by a ramp underneath the building.

Create a desert backyard with sandpits and cacti, or rocky terrain for an alpine chalet.

Why is this crucial?  
Creative freedom: Flat terrain limits the diversity of buildings.

Realism: Organic reliefs and textures make settings more immersive (e.g., winding streams, hills with staggered houses).

Alignment with competitors: Games like The Sims have been using this system for years – its absence in inZOI is a noticeable gap.

Technical suggestions (inspired by other games):  
“Raise/Lower” tool (adjustable intensity).

“Smooth” mode for natural transitions between reliefs.

Layered texture brush: mix grass, mud, and rocks on the same terrain.

“Water” option to create natural lakes/pools.

 ![TERRAIN](https://europe1.discourse-cdn.com/krafton/original/1X/f167f2d4eded69550e190b79fe87c8484c17cdbf.png)

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📢 **CALL FOR THE COMMUNITY:**  
If you also want buildings with dynamic terrain, show your support! Comment:

What kind of landscape would you create with this tool?

Share references from other games that do this well!

🌟 #LetsTransformTheInZOI

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<div class="post-metadata">

**Author:** ![Oxenteluke](https://dub1.discourse-cdn.com/krafton/user_avatar/forum.playinzoi.com/oxenteluke/32/648_2.png) [@Oxenteluke](https://forum.playinzoi.com/u/Oxenteluke)\
**Post date:** [August 19, 2025, 12:55am UTC](https://forum.playinzoi.com/t/topic/1497/2 "2025-08-19T00:55:20Z")

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#LetsTransformTheInZOI
