2 issues that make the zois look robotic and the devs didn't even notice

two issues that make the zois look robotic and the devs didn’t even notice:

1. how abruptly the zois turn while walking: i’m not sure if it’s because the grid is too small or because the zois walk out of sync, too fast, or because there’s no proper animation for that specific moment.

2. zois bumping into each other and into objects while walking: they should wait in place until they find a better path or until whatever is blocking them moves.

the sims doesn’t have these two issues i mentioned, so it’s worth looking into why.