# New locally exported data editor-based mods do not work as of 0.11.0

**URL:** <https://forum.playinzoi.com/t/topic/17842>\
**Category:** Bug Reports\
**Tags:** modkit\
**Created:** [October 17, 2026, 7:02am UTC](https://forum.playinzoi.com/t/topic/17842 "2026-10-17T07:02:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nyami](https://dub1.discourse-cdn.com/krafton/user_avatar/forum.playinzoi.com/nyami/32/13095_2.png) [@Nyami](https://forum.playinzoi.com/u/Nyami)\
**Post date:** [October 17, 2026, 7:02am UTC](https://forum.playinzoi.com/t/topic/17842/1 "2026-10-17T07:02:17Z")

</div>

> - **Game Version** : 0.11.0
> 
> - **Platform** : Steam Windows
> 
> - **Mods** : Active

Ever since 0.11.0, I can’t get new mods I created using the data editor to work when I export them locally.

I have tested this multiple times.

When I edit an existing mod plugin project and add the interaction there, then it works fine, but new projects do not function in game at all.
