Just started playing Labor Day weekend. Here’s a few things I noticed and I hoped people would notice this.
- I noticed that thought bubbles overlap exactly with skill bubbles. This makes it hard to see the skill progression. I like the round skills, but I would like to see the thought bubbles to sit inside the icon of the skills and let the progression ring show on the outside of the thought bubbles. The current thought bubbles cover the progression and I would like to see the progression at all times.
- Editing colors in build mode, and editing colors in CAZ should be a more similar process. Currently the UI feels like two completely different versions and I feel that players will benefit from having the two processes as similar as possible.
- I also wish texture maps in build mode as flat high contrasting swatches as opposed to the round ones. I feel that your everyday player will be able to see the swatches better as flat maps. I understand those who work with these round swatches are use to it, and it shows more dimension than flat, but it’s just as easy to click and see and remember for most players.