Zoi Needs Menu(second life)
The idea is that each item would have a visual level, like a bar or a circle, quickly showing how the Zoi feels. You could even create interactions.Each level would reflect the intensity or urgency of that need, giving a real-time sense of how the Zoi feels physically, emotionally, socially, and mentally. For example, a Zoi who loves going out and having fun will gain a lot of happiness from social activities, while an introverted Zoi may feel drained by the same actions and recover energy when spending time alone.
1. Body
- Hunger
– Need to eat? - Thirst
– Time to drink water. - Sleep
– Need to rest. - Energy
– Overall stamina. - Health
– Life and physical condition.
2. Emotions
- Happiness
– How happy they are. - Stress/Anxiety
– Accumulated tension. - Sadness
– Low mood. - Anger
– Present frustration. - Loneliness
– Need for company.
3. Social
- Relationships
– Friends, family, crush. - Popularity
– Recognition and influence. - Connection
– How close they feel to others.
4. Mind / Creativity
- Curiosity
– Desire to explore or learn. - Creativity
– Inspiration to create. - Focus
– Concentration on tasks or challenges.
5. Achievement / Autonomy
- Independence
– Ability to make decisions alone. - Motivation / Purpose
– Engagement with goals and dreams. - Self-Confidence
– Confidence in one’s abilities.

