The laundry system should not be resolved by simply pressing a button or without animations. Zoi should remove dirty clothes and, when showering, automatically place them in a laundry basket if one is available. That basket would be taken to the laundry room, where the clothes are washed in a washing machine and then dried on a clothesline or in a dryer. Additionally, players should have a real need to do laundry—there should not be infinite clean clothes if the basket is full and laundry is ignored.
Clothes ironing should exist as a real and meaningful gameplay mechanic, not just as a cosmetic action. It should include duration and animations depending on the amount of clothing. Not ironing could affect a Zoi’s self-esteem or mood depending on their traits. Players should be able to choose which Zoi’s clothes to iron, and younger Zoi would require another Zoi to handle this task, adding depth to gameplay.
For cleaning activities, players should be able to sweep and mop floors. If the house is dirty, Zoi could feel disgusted or uncomfortable, while a clean house should be recognized upon entering, both by Zoi who live there and by visitors. For Zoi with traits such as neat, this should generate positive effects and reinforce their traits.