Enhanced Macro Simulation based on Karma System, City Stability, Shared Groups and Events (Cities Skylines inspired and optimized)

We’ll keep thinking through how to express these complicated ideas concisely without long reads. But in fact, this whole system originates from Shared Groups, Events, and Context – it goes all the way back to the early Discord brainstorms. It’s now in development (UE5.6 / Mass AI / optimised crowds, or similar cases), and only after those systems are in place can sliders be layered on top. So, if we’ve understood each other correctly with the devs, we’re heading toward the kind of world simulation described here. Don’t rush them. If they manage to build this kind of simulation system, it’ll be a unique case on UE.

Other examples of working with global sliders are here. We’ll need to prepare a Discord version of the basic principles:

2 Likes