Improvements Needed
Animation Length: Some animations feel too short. please increase the duration of a certain animations such as massages and others.
Multi Interactions: I hope Zoi can talk with the other Zois while eating, Eat while standing up and also be able to carry his plate and eat wherever he goes. Please let them talk while performing some other actions.
Realistic Reactions: Let Zois move their heads, tilt their bodies, and look at others occasionally not always but incase. Also let them look at the tv when they are using it.
Cooking Feature: Enable zois to cook meals for other Zois. The groupmeal should be cooked and served individually not magically, i hope we can cook for babies and children also. https://youtube.com/shorts/vvejgTMfz_U?si=x-lN4LeEOG0SqvIH
Farming System: Add a plant all seeds by section.
Door Permissions: Allow more door access customization. such as customizable access permission to a selected zoi on who can enter or not.
Shared Activities: Add the ability to invite Zois to sit, eat, drink, or watch TV together.
Vehicles & Music: Allow music playback inside vehicles for immersion.
Romance System: Expand romance features with idle animations, such as jealousy, to add depth.
Camera Controls: Improve the camera system to allow better angle adjustments, especially when moving the camera downward for shots.
Accident System: Instead of instant death from minor accidents, introduce visible injuries, hospital visits, or survival chances depending on severity they can also die instantly when it is fatal. Improve scooter/vehicle crash physics for realism.
Group Control: Add an option to control multiple Zois at once, not just individually. Here is an example. > https://youtube.com/shorts/BE6Qiw4BSgI?si=r4MelZQ6xWEHXI5z
Vehicle & Boat Permissions: Allow non-household Zois to ride in vehicles or boats, with customizable permission settings.
Aquarium Features: Please allow players to add more fish to aquariums small or big, being able to feed them, watch varied animations, and even experience natural lifespans.
Fish Expiration: Add an expiration date to the fish sold in the market. Eating spoiled fish could cause Zois to get sick.
Supernatural Features: Make ghosts available as a gameplay feature.
Parental Interaction: I hope this would be included as it is already said it will be made available this august update :(.
Zoi Driving features: Add a feature that allows Zois to drive their own cars or motorbikes by their own.
More Plants and Floor Textures: Please add something like grass, cobblestone, bamboo, more bushes, more flowers, etc.
Interaction: I hope you can make it possible to cancel interactions that currently can’t be canceled. For example, when it says another Zoi is using this even when they are not near, it would be better if you could overwrite it with your own Zoi’s interaction instead of waiting. I’ve seen this issue on a barbeque stall i find it very annoying :(.
Voice Tone Options: The game should add a wider variety of voice tones in character creation for both male and female characters that could reflect different life stages such as teenager, young adult, adult, and middle-aged voices. Additionally, it would be great if players could add their own voice on game or other voices with mp3 A.I sound tracker.
Build Mode: Please add a 1x1 tiles to every floor which helps to fill the gap and implement floor tools such as a lasso tool, polygon tool, paint and erase options. Please allow floor tools even on walls. And also allow rooftop edge adjustments to make more freedom.
Swimming: I hope Zois can interact with each other while swimming and also use the swimming pool to clean themselves, without always needing to go to the bathroom. However, cleaning shouldn’t only happen through swimming sometimes they should also use the bathroom instead, so there’s variety in how they take care of themselves.
Table Capacity: Please allow us to increase the length of the table and have chair in the middle.
Criminals: robbers/criminals ability to raid a house and other houses.
Self Defense: Ability to defend yourself, your girlfriend or wife and your family against not just a single zoi but a multiple bullies, criminals, kidnappers, I guess you should defend them by using your guns, and martial arts techniques.
Sleeping Zoi: I hope you can wake up sleeping Zoi cuz sometimes the nana is sleeping with the couples bed and the zoi cant wake her up and ask her to leave!.
Underground Building Options: Inspired by features in The Sims 4, it would be wonderful if Inzoi allowed for underground construction. This would provide more creative flexibility and enable players to design multi-level homes or hidden spaces beneath the surface.
Add Contextual Cleaning Animations: It would be a great improvement to introduce more context appropriate cleaning variations in Inzoi. Currently, Zoi characters sometimes use a mop to clean outdoor surfaces like grass, dirt, and even the objects that is on the ground, etc, which feels out of place and unrealistic. Grass areas would be more appropriately maintained with tools such as a grass cutter or lawn equipment.
Boat Interactions: I hope the Zois will be able to talk with each other while on the boat, and also have the freedom to walk around the boat naturally.
Build Mode Rotation System: I hope the rotation feature can be improved, as it’s a very important part of building. It would be great if we could freely rotate objects 360° without being limited to the grid.
Martial Arts Offense Animation: I think it would be great to add more offensive animations instead of just a single punch, since one move doesn’t feel very impactful. Adding a wider variety of martial arts techniques with longer, more dynamic animations would make interactions more exciting. For example, combinations of punches, kicks, or unique fighting styles could even result in Zois getting injured or even die, if the fight goes too far.
Pickpocketing: I hope this interaction can be added as a feature, giving players the option to pickpocket other Zois. It could also be tied to the karma system, adding more depth and consequences to gameplay.
Wild Sea Creatures and Wild Land Creatures: I hope the game includes a variety of wild animals with different attack animations. It would be exciting if dangerous creatures could actually harm or even kill your Zoi, adding a sense of risk and survival. At the same time, I think it would be great to have both ‘bad’ animals (hostile and aggressive) and ‘good’ animals (peaceful and non-aggressive), so there’s a balance between danger and coexistence in the world.
Real Guns or Water Guns: I hope the inzoi allows the use of guns for added gameplay variety. If real guns feel too violent, a water gun could be a fun alternative. Either way, it would be great if the aiming and shooting mechanics worked using the mouse.
>>SPECIAL SUGGESTION FOR THE FUTURE<<
System for Zois
Hi Inzoi Team,
I’d love to share an idea on how you could implement personalities in your game. Let me give you an example.
In The Sims 2 for example, personalities are built using five traits, each measured on a 0–10 point scale:
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Neat ↔ Sloppy
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Outgoing ↔ Shy
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Active ↔ Lazy
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Playful ↔ Serious
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Nice ↔ Grouchy
Each Sim gets 25 total points distributed among these five scales. This means their personality can vary widely depending on how points are assigned.
Mathematically:
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Each trait can range from 0 to 10.
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But since the total must always equal 25, there are many possible combinations (more than 10,000 unique personalities).
On top of that, personality influences zodiac signs, which act as preset distributions of those 25 points. There are 12 zodiac personalities built into the game (Aries, Taurus, Gemini, etc.), but players can always customize beyond them.
I’d love to suggest adding a personality system for the Zois but more unique, inspired by The Sims 2.
I believe adding this would make the Zois feel much more alive and diverse, giving players a deeper and more personal gameplay experience.
Ability to Jump and Climb: Since Inzoi is shaping up to be the peak of life simulation games, I think it would be amazing if Zois had the ability to jump and climb. Naturally, there should be restrictions, such as preventing Zois from jumping when there’s an object a meter above their head. If this feature is implemented, it would also be great to include fall related consequences, such as injuries or even deaths.
Custom Map Generation: I hope Inzoi will include the ability to generate custom maps, similar to Minecraft. This could feature randomly generated mountains, empty lots, and varied terrains. It would also be great to have additional building categories such as roads, customizable underground oceans, and, in the future, even waterfalls. This would give players endless creative possibilities and make every world feel unique.
Customizable Zone System: it would be great to add a customizable zone system using tools like a polygon or lasso tool. This would let players define specific areas either for all Zois or for individual Zois.
Here’s how it could work:
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White Zone – Default area where everyone can freely enter.
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Yellow Zone – Restricted area (like a Zoi’s home). Entry requires permission from the Zoi. If another Zoi trespasses without permission and is discovered, the homeowner (or their family) should automatically ask them to leave. If they refuse for more than 5 minutes, the Zoi should be able to force them out with a (push, punch, kick, or even a gun-pointing gesture) The animation should be cancelable.
- If a trespassing Zoi sleeps in another Zoi’s home without permission, the owner should have animations to wake them up such as forceful waking, gentle nudging, or dragging them out of bed (also cancelable animations).
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Red Zone – High-security areas like military bases or workplaces. Only staff or high-status Zois can enter. Others would need to be registered as tourists or employees to gain access.
I think this feature would add more realism, immersion, and fun interactions to the game. Thank you again for all your hard work I’m really excited to see how Inzoi continues to grow!