The open-world format feels a bit too intense. I think something like TS3 level of open-world would be better

I also usually walk my zois everywhere with WSAD keys and llove to enjoy it as if I’m walking with them. However, I’ve never experienced what you describe, only the roofs disappear and I can’t see the roofs when the camera is oriented to be like im walking with them, and zoomed in accordingly. I can’t see the roofs, they are above the screen window camera’s visible area. I’ve never seen the walls become transparent. That’s why I’m saying I’m confused and understand how that would be frustrating and immersion-breaking, but since it doesn’t happen in my game, I’m wondering why it is happening in yours and some others’. Maybe there is already a setting most don’t know about that I somehow turned on without knowing? or maybe it is some kind of bug or glitch for computers with certain processors? Or low-end computers? I’ve no idea, but I hope you guys can figure it out but I’m suggesting to bring it up in the bug reports or technical help section, as it may actually in fact be more of that kind of issue, maybe the game already works how you want, as it sounds like it may be already for me. And why would that be
That’s nice and I hope youre right that loading screens to enter buildings wont be a thing and glad to know that’s not what you’re meaning. However I still wouldn’t want it to become unrealistically difficult to enter the beach or stores or other lots. Thank you for the reassurance and for helping clarify<3

Okay, thank you, I hope you are right, it would be nice to not worry about that with suggestions like in this thread
I do hope whatever is happening to some people’s games is fixed though
Thank you again

I know you weren’t responding to me, but I wanted to say that I think maybe the problem is that you and some others are experiencing something happening that is not happening in other people’s games, and the people who are not experiencing it are getting confused what you and the OP are saying because we are trying to think what you could be meaning when already as the game is, it is already like real life with no invisible or exposed or see-through buildings.

I think that is why it’s being treated as a big deal, maybe.

Because at least for me, I’m not sure about cakeefeatured, the entire building is already visible, and you can’t see inside it, it is like real-life and they blend in with the other buildings you cant enter and do so so well i dont always notice them. especially before i turned all the graphics settings down (because now that they are down, sometimes the buildings dont show up until i approach them, they are invisible like an empty lot until my zoi gets close, but this is because of the graphics settings, and doesnt happen if i am zoomed out (though I’m usually not); once the building appears, it is like all the others. in some areas if my zoi approaches that street that the enterable building is on, it shows up before i can see it, and so i still get lost and have them walk right past them often lol, because that’s how much it was just like the other buildings). so I am not sure what is going on, but it sounds like you guys might be experiencing something that is not happening in everyone’s game, which suggests it’s an issue or bug or something along those lines, and I’m really sorry you guys are experiencing that, hopefully it can be sorted out

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Yeah I was thinking you guys wanted it solely because of gameplay immersion which I still think stands for you both, which I still disagree with being implemented. But, now I’m reading through the other comments of yours and read your buildings are disappearing altogether, I would report this because there’s a lot of bugs that are probably being experienced by some and not others as StarryMountain mentioned. Hopefully it gets fixed for you all as this would be irritating for me.