Loading error, DLC or Mod mismatch

  • Game Version:20260223.10574.W

  • Platform: (Steam windows / Steam Mac / Mac)Steam windows

  • Mods: (Choose one: never used / removed / active)active
    :round_pushpin:If you have used mods before, please list them:

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…):

  • NVIDIA system information report created on: 03/12/2026 18:43:35
    NVIDIA App version: 11.0.6.383
    Operating system: Microsoft Windows 11 Home, Version 10.0.22631
    DirectX runtime version: DirectX 12
    Driver: Game Ready Driver - 595.79 - Tue Mar 10, 2026
    CPU: AMD Ryzen 7 5700G with Radeon Graphics
    RAM: 80.0 GB
    Storage (4): SSD - 1.9 TB,HDD - 931.5 GB,+2 more

    Graphics card
    GPU: NVIDIA GeForce RTX 5060 Ti
    Direct3D feature level: 12_1
    CUDA cores: 4608
    Graphics clock: 2692 MHz
    Resizable BAR: No
    Memory data rate: 28.00 Gbps
    Memory interface: 128-bit
    Memory bandwidth: 448.032 GB/s
    Total available graphics memory: 57204 MB
    System video memory: N/A
    Shared system memory: 40893 MB
    Dedicated video memory: 16311 MB GDDR7
    Video BIOS version: 98.06.39.80.07
    Device ID: 10DE 2D04 1440196E
    Part number: G152 0010
    IRQ: Not used
    Bus: PCI Express x8 Gen3

    Display (2): SAMSUNG
    Resolution: 4k x 2k, 3840 x 2160 (native)
    Refresh rate: 60 Hz
    Desktop color depth: Highest (32-bit)
    HDCP: Supported

  • Steps to Reproduce: Load any saved file error pops up

Is it possible that one of the mods you’re using hasn’t properly loaded after one of the latest updates? :thinking: Or maybe one was created with the older Modkit version?

the ones i showed in the picture with the mod symbol net to it, the round picture frame, is the one that isn’t showing, however it was showing before. I just finished playing and it showed up in game even after i got those error warning. It’s a modkit mod the circular picture frame one is my concern.

I noticed a small optimization issue when playing with a larger collection of mods:

  • The Issue: If I click “Continue” immediately after launching the game, I often get this error message, too. (Loading error, DLC or Mod mismatch)
  • The Workaround: If I wait 1–2 minutes in the main menu or browse the Mod Store first, the save game loads perfectly most of the time. **
  • The Cause: It seems the game tries to load the save file before the engine has fully finished registering and caching all local mod files in the background.
  • Suggestion for Devs: Please implement a small loading indicator or a force-check that ensures all mods are fully initialized in the RAM/VRAM before allowing the player to hit the “Continue” button. This would prevent sporadic crashes for mod users.

PS: I do not get the error message if I only close it to lobby and immediately resume/load the save again. Only if I exit the game and start it and then load the savegame

** Tested it yesterday for many times (and with doubled number of mods) → When I wait intentionally ~2 min (after game start) before loading, then I do NOT get the Error Message → It must be a loading/cache delay in background with the mods
→ The time it needs is not important …means the game should keep its necessary time. But it would be very nice if there could be a loading info/bar or similar, where the player can see: “ok, it is not ready yet” or “ah. everything is ready”

:slight_smile: <3