Destination Travel Options Layered Behind other UI Elements

  • Game Version: 20260430.12238.W

  • Platform: Steam windows

  • Mods: Never used

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…): N/A

  • Steps to Reproduce:

    1. Move any of the tall elements UI to the bottom left corner
    2. Put something in a Zoi’s schedule that requires travel to a different location
    3. Wait for the Move to Desination popup options to show
  • Details: The popup for moving to your destination shows up behind other UI Elements in the game now instead of in front. This restricts free UI placement.

    I like to place my Zoi’s portrait and other information in that corner, as I always have, but now I have to move the UI every time I want to read or click the scheduled destination options, since that popup is immovable.

    The only time this isn’t inconvenient is if you use the default UI placement or don’t add any UI elements to that corner at a certain height

    I don’t know if the layering change was intentional or not, but since it restricts another feature (free UI placement), I’m reporting it in case it was an oversight.

    • Issue Date: After the update on April 29, 2026

Thank you.

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