Improving Romantic Relationships: Loyalty Trait & Attraction Preferences

Hi,

I would love to see a loyalty-related trait or characteristic added to Zois, specifically for romantic relationships such as boyfriend/girlfriend/partner or married relationships.

It would also be great if Zois could have interactions where they can tell or explain to other Zois that they are already in a relationship or married, as well as interactions where they can clearly express that they are not romantically or flirtatiously interested in other Zois.

This is something that I, and from what I’ve noticed many other players as well, would really like to see added to the game. Right now, Zois seem to flirt with other Zois regardless of whether they are already in a relationship, even when they don’t have traits or characteristics related to being flirtatious or charming. A loyalty system would make relationships feel much more realistic and meaningful.

I like that other Zois can automatically become interested in and flirt with other Zois, but if a Zoi is already in a committed relationship, they should not flirt back or be romantically influenced by those interactions.

I don’t want a romantic relationship level or romance bar to automatically be created between my Zoi and other Zois just because another Zoi flirts with them. Loyalty should matter and prevent unwanted romantic progression.

Therefore, it would be great if a notification or pop-up appeared for the player saying something like:

“This Zoi is flirting with your Zoi. How would you like your Zoi to respond?”

Then the player could choose options such as:

  • Dismiss

  • Accept

You could also add a trait or characteristic that is the opposite of being loyal, such as being unfaithful and prone to cheating. However, the most important thing I would like to see added to the game first is a loyal trait or characteristic, and then being unfaithful could be added later as an additional feature.

Zois with an unfaithful trait or characteristic could automatically accept flirting from other Zois and be more willing to date multiple Zois at the same time.

However, if this is added, I would also want to see more interactions, reactions, and emotional consequences for how other Zois interact, react, and are affected when they find out that their partner has been unfaithful. This would definitely make relationships, drama, and social interactions feel more realistic.

I would also really love to see attraction preferences added for Zois, such as preferences based on:

  • Body type (thick/chubby, slim, fit, etc.)

  • Eye color

  • Hair color

  • Traits and characteristics

For example, a Zoi could be attracted to certain personality traits like being extroverted, smart, funny, confident, and so on. I think this would add much more depth and personality to relationships and social interactions.

Lastly, it would be awesome if you added a cheat option that makes your Zoi attractive to all other Zois.

24 Likes

Thank you for posting this. This is exactly what i’ve been wanting and been asking for, for a while now. I hate it when my zois partner go out and start flirting with anyone.

3 Likes

THIS! My Zoi has the devoted trait, is in a relationship and his autonomous actions are still “Greet in a flirty way” towards complete strangers and then he got the panic moodlet, because of that. Or in another situation, there wasn’t even an obvious flirt but “his heart wavered” and he panicked again. So even the devoted trait doesn’t do much in a sense of being faithful. Love your ideas! Maybe even expand the traits to not only two traits, but 4-5, so it would be more individual

2 Likes

Came here to mention the devoted trait (I haven’t tried it) but I am disappointed to see it doesn’t really do that much. Hopefully we’ll get it fixed soon.

3 Likes

In a way, it at least triggers the “panic” moodlet, but it still didn’t keep the Zoi from doing the action to begin with. While he was in that moodlet, he also doesn’t do any romantic interactions with the partner anymore for 24h and you couldn’t even talk about the incident (at least I didn’t see anything in that regard). It was really weird.

1 Like

A very well thoughtout suggestion.

1 Like

Yes. It’s a good idea. There really needs to be an understanding of which Zoi you can flirt with and which you can’t.

3 Likes

Would sure help weeding out the lecherous unfaithful types. :slight_smile:

2 Likes

It is at a point where my two Zois can barely go outside without being flirtet with or initiating it. Even with the devoted trait. I also have the romance in the city editor on the lowest. Then they both get the panic moodlet, because of the trait and then they cannot be romantic with each other for 24h. They need a chastity belt at this point :rofl:

1 Like

I came home a day early and of course i had to check out the new patch and i got sooo happy when i noticed the new characteristic trait devoted because .. i am not sure how many relationships the game have ruined for me.. so i walked out fully kited with the Cai/Yang family which is the second oldest family i am having and the trait in itself worked but the game tried to bend it because it didn’t understand the trait the dad in this family became amazingly protective because his family is his everything.. so when he started to get weird request that maybe having an affair would be great to find “true love” he snapped

Somehow the dad became fully aware of what the game tried to do and started laughing badly and i could only sit and laugh too shortly after all of this two ladies started chasing him and one of them started to show up at their house.

I freaked out of course and tried to kick her out without success but smartzoi somehow “stepped in” and took care of the situation. ( heaven knows i love that clanker )

I have never seen this guy so angry before but he was about to explode and when a zoi is that angry they are really angry.

I am glad they do not know how to perform violence but maybe it wouldn’t be such a bad idea now to think about it

The game tried to make this lady even more flirty and tried to "sooth " him to lure him to become more open instead it ended up that he refused to talk and this is purely autonomous with tons of help from smartzoi.

I switched to another family for an hour and it didn’t take long before the marriage breakers arrived at the door step and this time the ladies tried to flirt with the man in the house infront of the wife and their daughter which of course got had a heart breaking effect and the game tried push the situation so damn far that i had both the mom and daughter crying in the end while the dad went for a walk cause he couldn’t do much else then to leave the situation.. it was then i felt i had enough and armed myself with the delete / death command again because i figured until the team have found a way to make this work 200% i am going to have to continue to be the reaper.

The city sliders is not fully working and the team is fully aware of that.

Does this guy look amused ? I got a picture how my 56 year old dad looked when he got the lewd text from a weirdo, every happy emotion he had dropped.

2 Likes

It is really insane how deliberately the game tries to sabbotage a happy relationship. My Zoi got this moodlet, because someone walked up and tried to flirt. Smart Zoi didn’t help either. It is sort of a realistic reaction, but this pops up everyday as soon as this Zoi is outside and I cannot do any romantic interactions anymore with the actual partner FOR 24H. At this point, it is less stressful to just remove that trait altogether. I even had that moodlet when another Zoi was just normally talking to him.

1 Like

omg that is terrible! yeah i can the game is forcing the zoi to be flirty with others against his wishes.

This needs to be fixed

The trait pacifist in itself should have protected him because they are known to be less flirt infact they do not flirt

It is the same with innovator trait the game forced my 8 year old zoi yesterday who is a innovator to be rude , materialistic and extroverted which is the complete opposite of what the trait stand for infact if you look into the characteristic’s they are all greyed out so why isn’t the game getting it?

The team really need to make it crystal clear what the traits is standing for so the game won’t get any ideas.

1 Like

I agree. It renders some traits/characteristics utterly useless or functioning in a way they shouldn’t.

Edit: Just earlier I had a situation with my Zoi, while he was outside. Some rando approached him, directly flirtet with him and he agreed to it even though I clicked away the action. My Zoi has NO trait that makes him flirty whatsoever. Then that same rando insulted my Zoi two seconds later and my Zoi was so upset, because they flirtet beforehand. AND MY ZOI IS IN A RELATIONSHIP! At random, my Zoi also gets the urge to date behind the back of the partner because of being in a “dissatisfying relationship”. There is ZERO indication on why my Zoi would be unhappy. All relationship gauges are full and they spend time together. They really need to work on that.

1 Like

If my memory serves me right there should be a list of the traits is standing for and what characteristic’s is baked into the trait but i cannot find it right now

I will have a look again tomorrow and see if i can find it

The sentinel trait is also another good trait but the game doesn’t get it

Yeah it makes no sense i agree

They really need to work on making it clear in what the traits is standing for and make the game understand what is ok and what is not ok.

They really need to shield this part.

In all i am so sorry to hear the new characteristic is not working as intended just arm yourself and become the reaper if anything is threatenting your family and turn off autonomous if you are heading out for a cup of coffee with your partner so they can have a cozy time and make sure you have that block out conversation action on just incase the game get’s more ideas.

1 Like

They really need to make the characteristics/traits a lot more significant. Otherwise they all behave like they have that heartbreaker trait without even having it.

And yes, I usually have the autonomy off now and def. the conversation blocker. I think otherwise it would escalate even more :rofl:

2 Likes

Can only agree and here is one of the lists and as you can see pacifists are not into flirts they believe in friendship and coexistence

inZOI - KRAFTON Scroll down until you reach Trait & Characteristic ID

I got a pacifist in my rl family and i can tell you it is accurate

She believes in a plantonic relationship based upon friendship.

I would also like to link this list it is a bit old but it categorize the traits nicely.

Some of the icons have changed i still remember the dreamer trait because my first zoi had it :slight_smile:

Trait | InZOI Wiki | Fandom

The game isn’t doing so good right now all thanks to the additonal content that has been added because the foundation wasn’t finished before some folk started to demand more content… so .. it is what it is and where we are right now and no i am not going to rant about how much i just wanted the base game to work before the additional fluff.. so .. yips.. ok need more coffee and wake up..

2 Likes

Thank you for the lists! It’s interesting to see that they do have the right idea with the characteristics and traits but the game just doesn’t really execute it. So far it feels like the traits only gives specific urges and moodlets. Per example my perfectionist Zoi gets the panic moodlet when he takes a nap and thinks he wasted time. But it otherwise doesn’t influence the behavior that much.

At least kjun now announced that they focus on the basegame now and I REALLY hope they do that. In my personal opinion, this should’ve been done before the 0.9 update, but as you said, they probably pushed it due to pressure.

:hot_beverage::hot_beverage::hot_beverage::hot_beverage:

2 Likes

Why does there always have to be marriage breakers LOL :rofl: This was such a funny read

2 Likes