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I already reported this issue as a bug on the inZOI forum, but it still has not been fixed, so I am reporting it again. The reason is simple: this is a major issue that significantly affects gameplay.
Since the recent update, Joys have lost their freedom when it comes to cooking and eating.
Every Joy living in the city now eats the same food, at the same time, in the same way. Even if I try to stop these behaviors, they continue to repeat them stubbornly unless I completely disable autonomy.
Every morning, afternoon, and evening, Joys automatically place soup or large-batch meals on the dining table, gather the household together, and force everyone into a group meal. Regardless of their traits, personalities, preferences, or lifestyles, only the household representative Joy is allowed to cook. Other Joys cannot choose what they want to eat and are forced to eat whatever the representative Joy prepares.
When autonomy is enabled, household members cannot refuse these group meals. They abandon whatever they were doing and are compelled to participate, even if they were already engaged in another activity.
I also enjoy seeing families gather together for meals. However, this is not the right way to achieve that.
We already have the ability to schedule family dinners and parties. Those features have lost much of their purpose because the game now forces group meals every single day at fixed times.
The problems do not end there.
After cooking, Joys immediately place large-batch meals on the dining table. It does not matter how many servings were cooked or how many people live in the household; the game simply sets the table according to the table size. Any remaining food then disappears without mercy. Players are given no opportunity to store leftovers in the refrigerator. At this point, even the refrigerator feels like it has lost its purpose.
Even if I prepare meals in advance and leave them in the refrigerator or on the kitchen counter for family members, nobody will eat them. Instead, Joys simply cook yet another meal or return to eating soup. Players have virtually no control over what food their households choose to eat.
Even if family members have already eaten and are not hungry, the same forced group meal begins again at the designated time. Hunger levels do not seem to matter.
I do not know whether this behavior is a bug or an intentional design decision. What I do know is that it makes inZOI feel like it has moved backward rather than forward.
Recently, I read a development report stating that future updates will expand daily life based on Joys’ traits, personalities, and preferences. I sincerely hope that the cooking and dining systems—which currently feel unnatural and restrictive—are included in those improvements.
Please take another look at this issue. It has a significant impact on immersion, household gameplay, and player freedom.