Welcome to the forum![]()
I definitely agree that family storytelling and relationships still need more depth, but I think quite a few things in this post are either already in the game or already announced by Kjun.
For example, adoption is already in the game. “Adopt a Child” was originally available through the computer and was later also added to the smartphone:
A lot of the relationship/family ideas are also already listed in the Fundamentals First & 2026 Roadmap:
This includes things like:
- non-blood relationships in the family tree and manual relationship labels
- autonomous marriage and divorce
- different breakup outcomes, like staying friends or becoming enemies
- different reactions to cheating depending on personality, including revenge, grief or reconciliation
- divorce lawsuits and custody disputes
- twins and triplets
- baby showers and gender reveal events
- more positive AND negative family dynamics
- more romance dialogue
- controls for married Zois flirting/cheating depending on personality and traits
Kjun also talked specifically about adoption, blended families, step-parents and guardians when discussing the family tree:
And autonomy itself is currently being reworked so Zois make more decisions based on personality and relationships. Kjun even used the example that a family-oriented Zoi should naturally prefer spending time with their spouse and children:
Of course there are still ideas here that go beyond what has been announced, like DNA/paternity testing, fertility differences, miscarriages, family secrets etc., and those can definitely be discussed. ![]()
I just think it would help to separate “already exists”, “already announced but could be expanded” and “completely new suggestion” a little more. Otherwise it can make it sound like inZOI has no plans for family/relationship improvements when quite a lot of this is already actively being worked on.