Better family story telling

Welcome to the forum​:four_leaf_clover:

I definitely agree that family storytelling and relationships still need more depth, but I think quite a few things in this post are either already in the game or already announced by Kjun.

For example, adoption is already in the game. “Adopt a Child” was originally available through the computer and was later also added to the smartphone:

A lot of the relationship/family ideas are also already listed in the Fundamentals First & 2026 Roadmap:

This includes things like:

- non-blood relationships in the family tree and manual relationship labels

- autonomous marriage and divorce

- different breakup outcomes, like staying friends or becoming enemies

- different reactions to cheating depending on personality, including revenge, grief or reconciliation

- divorce lawsuits and custody disputes

- twins and triplets

- baby showers and gender reveal events

- more positive AND negative family dynamics

- more romance dialogue

- controls for married Zois flirting/cheating depending on personality and traits

Kjun also talked specifically about adoption, blended families, step-parents and guardians when discussing the family tree:

And autonomy itself is currently being reworked so Zois make more decisions based on personality and relationships. Kjun even used the example that a family-oriented Zoi should naturally prefer spending time with their spouse and children:

Of course there are still ideas here that go beyond what has been announced, like DNA/paternity testing, fertility differences, miscarriages, family secrets etc., and those can definitely be discussed. :four_leaf_clover:

I just think it would help to separate “already exists”, “already announced but could be expanded” and “completely new suggestion” a little more. Otherwise it can make it sound like inZOI has no plans for family/relationship improvements when quite a lot of this is already actively being worked on.

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