Autonomy Zois leave places going no where

  • Game Version:

  • Platform: (Steam windows / Steam Mac / Mac)

  • Mods: (Choose one: never used / removed / active)
    :round_pushpin:If you have used mods before, please list them:

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…):

  • Steps to Reproduce:

All week when playing a household Zois just stop what they are doing and leave. it could be no scheduled events or they could be at a scheduled event. They could be just getting up from sleeping and just walk out the door. When I check to see where they are going it just says move.
I had a Zoi that left home going nowhere just move and they walked into the ocean and was killed by a shark because they ignored the go home interaction. I tell them to go home they start going but by half way there they turn around and the go home interaction is canceled.

This seems somewhat similar to the issue I described in this thread Active Action Gets Cancelled Randomly (Including “Go Home”).

I haven’t seen my Zois wake up in the middle of the night and go somewhere, but I’ve definitely noticed that if you clear their schedule completely of any planned events, they will still leave the house with no schedule at all. It’s basically impossible to keep them at home.

When evening comes in the game, I have to manually teleport every Zoi back home using the teleport button; otherwise, they’ll end up living outdoors.

I’ve also seen active actions cancel themselves without any player input — including the “go home” action. That’s exactly why Zois start living on the streets. For me, this problem appeared right after the September 3 update.