Suggestion: Various Additions and Improvements, DLC Ideas

  • Additions

    • In-Game

      • Minigame Feature
        • For example, in the case of the chef profession, a minigame would appear where you time cutting ingredients or adjusting temperature, and completing it with good results would increase your profession achievement proportional to your score. The better your cooking skill, the more benefits you receive in the minigame. I think adding play elements like this could bring balance to a game that’s otherwise too focused on appreciation.
      • Pie Menu Search
        • I wish there was a feature to search through the pie menu. Currently, I’d like to be able to quickly find desired interactions through keyboard typing search.
        • Furthermore, I’d like to see voice recognition functionality implemented so you can find desired interactions, or collaborate with AI to immediately execute interactions similar to the ones you command.
      • Driver’s License
        • I’d like to see a driver’s license system implemented where you must pass a practical driving test to operate motorcycles or cars.
      • Inheritance System
        • Just as in reality we learn about our family’s finances after being born, some people start life in debt because their parents lived in deficit, while others avoid deficit but still fall somewhere on the spectrum, being called “dirt spoon,” “silver spoon,” or “gold spoon.” I’d like to see this reality reflected realistically so that when creating a new family, the game currency that was previously distributed uniformly would be applied randomly.
      • Behavior Loop Module
        • I’d like frequently repeated actions to be modularized so that behavior sets are configured. In button form or command input format.
          • While playing another joy, I want to productively configure the joy’s actions, but with free will they rarely do things like read books, so this feature is necessary.
    • Canvas

      • Market Feature
        • In addition to the existing sharing feature, I’d like to see a market system implemented. Instead of joy currency, introduce a common currency for the humans controlling joys so that transactions can occur in various ways with other users. (With a difficulty level that doesn’t cause too much stress, enabling smooth transactions)
    • Character

      • Voice Diversity
        • I’d like the currently unified voice based on gender to be much more diverse.
      • Attitude Diversity
        • I’d like attitudes to be more diverse based on disposition and personality.
    • Control

      • Mouse-Free
        • I’d like mouse-free play to be possible. Currently, the shoulder view and keyboard play require continuously clicking the mouse to change the viewpoint. If keyboard play becomes possible, viewpoint changes would only require mouse movement, and I think this would reduce awkwardness and inconvenience during play.
      • First-Person Perspective
        • While shoulder view is nice, I’d like to experience becoming one with joy from a first-person perspective. I’d like to walk around residential areas and cities without the see-through feature.
  • Improvements

    • In-Game

      • Remove Loading Screens
        • When loading screens appear, game immersion decreases and the feeling of it being an open-world game diminishes. I feel that InJoy currently has unnecessarily many loading screens. Even InJoy partners who loved Sims 3 seemed troubled by this aspect.
      • Perfect Gamepad Compatibility
        • I’d like to fix RT and LT (forward, reverse) not working on vehicles and improve detailed controls.
      • Animation Quality
        • I’m assuming this is because we’re in the skeleton structure phase, but it seems like a lot of animation filling is needed.
      • Table Setting
        • While I’m very satisfied with the multi-person table setting feature implementation, instead of soup suddenly appearing after cooking, I’d like it improved so you cook and set the table yourself.
      • Interactions
    • Worldview

      • Joier Language
        • Does Joier need to be an alien language? I propose using actual languages from various countries or the artificial language Esperanto.
    • DLC: Island Getaway

      • Tool Placement
        • Various tools (fishing rods, pickaxes, watering cans, etc.) are only placed on tables, but I’d like to be able to lay them on the floor, stand them against walls, or hang them on walls for display.

  • DLC Ideas

    • Business & Enterprise Management

      • I’d like to be able to operate manufacturing enterprises through various certifications beyond self-employment.
        • Regional Specialties
          • Different resources are supplied depending on where the corporation or factory is located, so different products can be produced. Food, clothing, etc.—products suited to each region’s characteristics and atmosphere can only be produced in that region.
        • Enterprise Management
          • Enterprises create results through cooperation among various joys. In particular, the ability stats and karma of the joy in the decision-maker position greatly influence the enterprise’s efficiency and determine its direction. For example, if a joy with poor karma management is in the decision-maker position, the enterprise won’t consider the environment and will superficially handle corporate tasks like ESG.
        • Logistics & Distribution
          • Using cargo trucks, ships, or aircraft, you can export produced goods to other regions. Here, you can also operate a distribution business. Distribution and logistics workers must have large warehouses and mainly handle transportation duties.
          • A joy can operate only distribution, operate an enterprise while handling distribution directly, or outsource it.
          • What farmers worry about most is not being able to sell agricultural products before they spoil.
            • Sales representatives periodically contact farmers to negotiate unit prices. Once a contract is established, the buyer sends a transporter to purchase the agricultural products.
              • If you want to earn more money, you can visit shops in other regions as a farmer and establish contracts directly. In this case, you’re responsible for transportation and can either do it yourself or outsource it to a transporter.
        • Store Management
          • Stores receive exported goods and domestic products and supply them to joys in each region. What’s important in store management is marketing and store interior design.
            • If you want to earn more money, you can hire more employees and operate an internet shopping mall while also engaging in distribution. In this case, you deliver to each residence using trucks under 5 tons. You can also outsource to delivery companies or delivery workers.
        • Delivery
          • If there’s a small shop providing internet services in the area, a joy can operate a delivery business. You can earn money by delivering goods to residential areas using all types of transportation—quickboards, bicycles, motorcycles, cars, etc. You can become a professional delivery worker or do it as a part-time job.
        • Secondary Processing
          • You can purchase exotic Chahaya clothing and fuse it with Doyeon’s Korean style.
            • Or you can combine Chahaya’s tops with Doyeon-style bottoms to create and sell a complete outfit.
          • These processed goods can be traded in your InJoy world but can also be traded with others on Canvas.
    • Idol

      • Collaboration with Kedehun
        • Collaborate with Kedehun, who did great Korean historical accuracy. Doesn’t the Honmun and karma system seem oddly similar? You can form your own idol group and make the entire city filled with good karma or evil karma.
      • Drone
        • There’s a drone capable of filming. You can record videos and fly freely, filming from all angles.
      • Motion Capture Connection
        • Strengthen motion capture connection so joys dance the choreography you’ve created.
      • Choreographer
        • A choreographer profession is added. Choreographers can create choreography through motion capture and turn it into in-game dances, which can be traded.
      • Composer
        • A composer profession is added. Composers can create music using instruments they own through a composition module, play or edit it, and trade it.
      • Entertainment Management
        • If the business DLC above exists, you can operate entertainment.
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