Saving Families

Pardon me if this topic has come up before. I haven’t noticed it in Wishlist:

Inzoi needs a way to save entire Zois and families. This should include all categories of outfits, preferences, skills, relationship details, everything. Simply saving faces and outfits isn’t enough. Preserving only physical characteristics misses the entire point of a life sim.

I hope that Krafton will consider this. Especially during the EA process when entire saves may need to be abandoned. If the Zois can be saved, instead of recreated from scratch and cheated back to where they were, so much of player time can be saved. In addition, system resources can be saved as well. If outfits are saved with the Zois. There wouldn’t necessarily be a reason to save a bunch of outfits independently.

15 Likes

100% agree! It would save so much time. Also when you start a new game and want to populate your city with your own Zoi families it takes ages to create already earlier created Zois and families all over again using the saved presets and outfits.

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The entire saves needing to be abandoned is overall poor planning on the devs part. Sorry to them, but it’s one of the reasons I stopped playing the actual game. I had to abandon too many towns while the devs make changes I don’t care about at all. I know this is Early Access, but the game is also a life sim game that requires you to progress from previous saves. The attitude of just start a new town is a turn off and has caused them to lose a lot of players.

No one is playing this game anymore. I see the amount of people giving feedback decrease and they don’t seem to pay attention to those of us who are left and are giving feedback.

KJun doesn’t even have an account here, their own forum, but is active on Discord. That is a slap in the face. I don’t see anything we want getting implemented.

2 Likes

Agreed.

Would be nice if the save family saved :

  • All filial links (brother, half-sister, father, mother and more in the future with family tree feature).
  • All clothing, of all categories, of all Zois in said family.
  • All traits, 10 preferences, and 2 characteristics of all zois in said family.

As for the relationship bar, I would say no to that myself, part of the charm of the game is to see this grow.
But I would agree that husband/wife relationships should at least start 50% positive in the love bar so they act like actual partners.

Also an ability to edit the family in CAZ such as changing age (in number of days, not in age categories), that way we can create a family where kids follow each other 1 day after one another if we wanted to, which is quite natural.

I would love to see this implemented. Let us easily create and assign a family icon like the premade ones all have in the towns already, and save it giving it the name we want, and export the whole thing on Canvas to share with others.

Thank you !

5 Likes

My problem with the married relationships is how quickly they diminish if someone flirts / gets flirted with. These Zois are messy.

Absolutely. They need to improve that.
”Where are you. Tell me ! Now !!”
–> Relationship bars go down the drain to -100.

Very annoying. Which is why we need a way to set how our zoi is regarding flirting.
Like Womanizer(and whatever the female equivalent is) or loyal. with maybe a neutral one slightly less problematic than right now.

2 Likes