Most of the criticism on Steam touches on this topic, that Inzoi lacks depth. That’s why it would be good to ask ourselves: how we can improve what’s already in the game and create connections between features?
My ideas:
-
Having to buy or craft a wedding ring
-
Limited backpack storage that can be upgraded by buying better backpacks or a chest
-
Gaining access to a map location by befriending an NPC
-
Using a rope to hang and dry washed clothes
-
Giving birth to a baby or getting treated for illnesses at a hospital
-
Needing rhetoric skill to sell items at a higher price
-
Leveling up skills to get a promotion or raise
-
Having a romantic relationship with your boss to get a promotion
-
Making clothes in CAZ cost money and having to buy them
-
Requiring ingredients to cook ALL meals and buying them at a market
-
Maintaining cars (gasoline, engine, etc.)
-
Adopting a child by befriending a social services NPC, keeping a tidy house, cooking for them, and winning them over
-
Teaching skills to infants to shape their values and behavior, otherwise they’d grow up with bad habits
-
Build mode: the more expensive the items, the faster your needs would increase.
-
Brushing teeth to avoid dentist visits
-
Solving treasure hunts in Cahaya by interacting with NPCs, completing mini-quests, and getting clues from them
-
Having limited-time items for sale at in-game businesses for decoration, planting, or clothing
-
Helping kids with their homework
-
Nurturing friendships by regularly interacting with friends, otherwise they’d fade away
-
Enemies visiting your house at night, vandalizing it, leaving creepy items, breaking your windows
-
Grandparents having joint pain and needing to take medication
Tell me which one you liked and what ideas you have in mind.