As of right now, ZOIs get exhausted after they do one thing, no matter what their exercise level is… so what I’m asking/suggesting is at higher levels the exhaustion rate slows down so they can do more then they are able to do at lower levels, this would be more realistic than it is now. ![]()
Anyone agree?
It is true that sometimes the energy depletes quite quickly, and other times not.
I cannot pinpoint what is causing this… But it also takes a bit too long to recover.
It would be nice that a single “Sit and rest” on a chair/couch could restore the energy in a timely fashion.
Not a major issue by any stretch, but kind of annoying so I agree that it would be nice.
[ EDIT ] For some reason, taking care of Toddlers is extremely energy intensive, as bad as some workouts. Maybe this should get adjusted as well.
I haven’t had issues with toddlers, but that’s cuz I keep creating new saves… lol
I agree, this didn’t use to be the case. My first two Zois from when early access first started up didn’t have this issue, I don’t know why they made this a thing. My Zoi that I created after the Oct update loves working out, but can only do one exercise, then gets uncomfortable/ exhausted (not a lack of energy, because his energy meter is still full). I first thought this was the case because of low skill, but the Zoi is max level in fitness, and is still struggling with the same issue.
I believe it needs a leveling adjustment. Like you said in the post, with each higher fitness level, the energy resistance should be greater and the drop slower and if your Zoi is at a lower level, it will drop faster.
