Expeditions and Tourism

Imagine how amazing it would be to set out to conquer a snowy mountain. You could go through the entire expedition cycle either with guides or on your own. I think it would be incredibly exciting. At night, you’d camp in tents on the mountain, and in the morning, continue your climb.

Or, for example, an underwater journey filled with mysteries and dangers. I don’t know if diving in Kahaya will have content even close to this idea, or if it will just be diving for aesthetics, but a full scuba diving experience — exploring the open ocean — sounds far more engaging, doesn’t it?

Extreme sports could also be a lot of fun. For example, parachuting from a mountain or flying in a wingsuit. Skiing, and even competitions in these sports, could add a lot of excitement.

I’ve seen that people have already suggested the idea of school trips, but I’ll mention it too. It would be great to go to a school camp where kids could learn and experience new things.

Honestly, I could go on forever. By expeditions, I mean activities in which you spend a significant amount of time. The player is given objectives and completes them while facing various challenges along the way. Don’t be afraid to make it possible for a Zoi to die if, for example, they suffer frostbite while climbing a mountain. The key here is to design it properly so it doesn’t feel like the player has no control over the situation.

That’s all from me.

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