Female Zoi enhancements

A potential immersion-enhancing feature for female Zois could be the implementation of anatomically driven secondary motion, such as subtle chest (breast) movement during walking or running animations. This type of physics-based movement would scale naturally with character body proportions, remaining minimal for smaller body types while becoming more noticeable for larger ones. When handled in a restrained and realistic manner, this would contribute to more believable character motion and visual consistency, aligning with modern animation standards seen in many character-driven games. The focus would be on realism and animation fidelity rather than exaggeration, ensuring the effect feels natural and appropriate within the overall presentation of the game.

  • Agree
  • Disagree
0 voters
2 Likes

Yes, that would be awesome.
I like the focus on reality and not exaggeration…

2 Likes

I agree, I’m the same way…

1 Like

Anyone else agree?

2 Likes

I’m the odd one out here, I’m afraid. I don’t want them to waste processing power on jiggle physics, especially when they’re already having problems getting the game to run smoothly with the new lots etc.

1 Like

Yes, the idea might be cool, but it’s definitely not what the game needs at this stage

1 Like

Can I ask why not at this stage? It’s a QoL feature.

Not for me thanks , i feel its an unnecessary feature that just adds to the processing power needed which is already heavy in this game , Just think of the extra animations needed to have this working for every zoi on the screen

1 Like

They can add it as option in gameplay settings then…

1 Like