Enhancing the Health & Wellness System in inZOI (Perhaps even Mental Health events?)

Hello everyone,

As the game progresses, it has a solid foundation with great potential. Hopefully, we’ll see it realize that potential. One crucial aspect of life is health :lab_coat: :stethoscope: , as without it, there’s nothing—no jobs, no enjoyable games, and so on.

I mean a bit of drama would go a long way, like imagine a scenario where Zoi is fighting another one and they get a headache because of that? Or a woman with their on-and-off struggle throughout the year with their menstrual cycles? Hehe these are just some examples.

Here are some suggestions to enhance our overall experience: :mending_heart:

- Active Healthcare System: Instead of a basic first aid kit, it would be fantastic to have a visitable hospital or doctor’s office. Zois could receive proper diagnoses, and their ailments could be more diverse than just a “runny nose.” This would enable more complex and engaging gameplay, such as managing hospital bills or dealing with a prolonged illness.

- Mental Health Mechanics: The game already includes a “loneliness” mechanic that can lead to death. This could be expanded with a more comprehensive mental health system. Zois could seek therapy or engage in specific activities to manage stress, anxiety, or depression. Different life events, like a family death or job loss, could have more realistic and lasting effects on a Zoi’s mental state.

- Lifestyle & Consequences: The current system has Zois getting sick if they’re not dressed appropriately or don’t get enough sleep. This is a great start. This could be expanded to include chronic conditions like high blood pressure from poor diet or a Zoi’s fitness level directly impacting their susceptibility to certain illnesses. These factors could also influence their job performance or social life, making health an integral part of their simulated life.

- Unique Medical Events: Beyond common colds, what about more complex and random medical events? A Zoi could suffer a sports injury, break a bone, or even face a medical emergency that requires a visit to the emergency room. These events would add an element of unpredictability and challenge to the game.

What are your thoughts? Do you have any ideas on how to make the health system more realistic and immersive? Let’s discuss and share our suggestions with the developers!

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Ever since I wrote this wishlist, I have gotten some new, fresh ideas, sharing them soon.

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Love this idea!! How the developers consider it. Truly would be an amazing feature!

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Yes, with the new update, the groundwork is there, where we used to have emotions and now they have the ability to stack them up. As a result, the consequences could be quite severe, such as causing headaches. I hope they complete the update.

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I absolutely love this idea! It feels like mental health mechanics might be the easiest to integrate into the game first, but I’d love to see all of this. It would make doctor/nurse really interesting career paths too.

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Of course, the groundwork is there!

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As long as it’s minor things and doesn’t get TOO dark (nothing like cancer, please) I am all for it!

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I agree. I’d like there to be some stakes to it, like missing work for a bit or needing care, but I’d rather there still be feel-good vibes. I don’t want to play games that are too heavy right now. If there are more serious options, it would be best if they were optional via a toggle.

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Another medical procedure that can be offered can be cosmetic surgery. As we all know, sometimes Zois can be born looking…”unfortunate”… A Zoi can get a positive moodlet or a negative moodlet after the surgery.

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:100: :rofl:

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I personally love when my games have darker themes, so, I think an option would be nice. I’m actually the opposite and think this game isn’t dark or chaotic enough, and feels too happy for my liking lol. I think we should have as much options for realism and gameplay as possible, and let players decide what to include or exclude in their own gameplay

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Love this, we have a medical centre/hospital since the update, so who knows? Surely there are some future plans pertaining to this - hopefully an active career and an expansion of Zoi health needs!

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:rofl: Yess, would love to see this! And with this, I know I mention this game a lot lol but bitlife did have a ‘attractiveness’ meter, I think something similar would be cool to add into the game in some way, maybe where Zois react to you differently or their smart zoi inner thoughts react to it lol

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