Since 0.4.0 (Halloween Update) Resized objects no longer persist across saves

Since launch of swappable meshes, in game objects have been resizable after undoing “swappable mesh replacement”. When the Halloween update was released this feature no longer persisted across saves. As builders we use this feature often and we would like for this feature to return.

  • Game Version: 20260211.10377.W

  • Platform: Steam windows

  • Mods: Removed

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…):

    • Graphics: GeForce Nvidia 3070 Ti (24GB)
    • Processor: AMD Ryzen 9 7950X3D 16-Core Processor
    • OS: Windows 11: 64-bit operating system, x64-based processor
    • RAM: 64GB
    • Storage: 2TB
  • Steps to Reproduce:

    • 1: Select an object in build mode (e.g: chair)
      1. Download an swappable mesh object from canvas. (e.g: inZOI Canvas )
      2. Click chair and select “Edit Appearance”
      3. Undo via keystroke “CTRL + Z”, the resize features will still be available even though you are no longer swapping the mesh. This allows for resizing in game objects.
      4. Save and exit build mode
      5. Return to the save build mode and the resized object is reset to the original size.
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