Water surfaces flickering with Unreal Engine 5.6

  • Game Version: next_engine branch (Unreal Engine 5.6)

  • Platform: Steam windows

  • Mods: None

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…):

    • Windows 11 (64 bits)
    • 12th Gen Intel(R) Core™ i5-12400F
    • NVIDIA GeForce RTX 3080 10GB (version 32.0.15.9571)
    • 16GB RAM
    • SSD NVMI 1TB
  • Steps to Reproduce: Go to any area with water

  • Please provide the entire save file(s) from the date when the issue occurred.
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  • Details:
    There is a visual issue affecting all water bodies in the game. The surfaces appear to flicker or blink constantly, especially when moving the camera or changing the viewing angle.
    Additionally, in Cahaya, part of the ocean has completely disappeared.
    Mirrors are also affected and show very noticeable flickering, which is quite distracting.
    I’ve attached screenshots and videos showing the issue (12 March 2026).

    Thank you.

2 Likes

The ocean disappearing effect happened to me in Blissbay a couple of times even before the 5.6 engine. I am unsure of what triggers it, but it is honestly terrifying :laughing: .

About the water flickering effect, somebody mentioned here before. It seems like it is happening a lot with the new engine. I wonder if it’s GPU related since we seem to have similar specs.

2 Likes

Game Version: Engine 5.6

Platform: Windows 11 Steam

Mods: no

Hardware and Operating System Specifications

Windows 11

Intel i7 12700K 12th generation

RTX 4060 TI 8GB

80 GB RAM

500+ storage

Encountered the same issue, also with the water in the aquariums and around Cahaya Park, not just with the park water

2 Likes