[03.20.26] A Week Before Our Birthday!

Hello,
I’m happy to announce that the development team has finally completed the March build today.

Of course, just because the build is complete doesn’t mean the work is finished. We still need to continue fixing bugs.

At the beginning of this year, we committed to completing a total of 32 items from the Fundamentals First (FF) list within the first half of the year, and fortunately, we were able to complete all of them. We’re truly glad we could keep our promise to you. ^^; That said, we’re not sure if we’ll always be able to meet expectations this perfectly going forward.

This March build includes around 60 major features, and we feel that the inZOI team has been working incredibly hard.

We have also made significant overall improvements to the graphics and increased the depth of existing life simulation content. In particular, we enhanced systems like Memory and the News Feed, allowing players to better understand the reasons behind Zoi behavior. Additionally, in celebration of inZOI’s birthday, we’ve added new birthday-related content.

However, looking back, there are still bugs to fix and some content that feels awkward, and memory optimization is not yet fully complete. In April, we plan to proceed with the engine update, further memory optimization, and additional modding support.

Rather than focusing on adding new features, we plan to concentrate more on bug fixes and overall stability improvements.

Since this build includes a large number of features to introduce, it took longer to fit everything into the video, which caused a slight delay in publishing.

We hope you enjoy this week’s update as well.
Thank you, and have a wonderful weekend.

— Kjun

P.S. Here’s the page explaining the Standardized Property Sizes, as I mentioned in the video:


20 Likes

It’s crazy to think it’s almost been a year since release day! Time really does fly when you’re having fun.

While I haven’t been actively playing as much as I would like (I’m still waiting for individual facial presets in CAZ before I dive in head first) I’m still so thoroughly impressed with the consistency of these updates. I always wanted this game to do well, and I feel more and more confident with each update that it’s going to be incredible. It’s so refreshing to see developers with clear passion, care and integrity, and it deserves recognition in the industry.

I also really appreciate this update format, and I find myself looking forward to watching the videos every time. It’s a fantastic way of sharing the visuals of what to expect in the upcoming update. And a shout-out to the updates for babies too. I’m not much of a maternal person in real life, but I can’t deny the outfits and the photo mode were so adorable!

Thank you Kjun, and the inZOI team for all the hard work and love you’re putting into this game! :purple_heart:

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Could we please but the babies in the high chairs and allow them to be fed. Also can we create a more family interaction. Create lunches for child and teens. Also create a daycare to drop off babies while at work (could be a business) could we also have more interaction with jobs being able to actually work on the football field etc. lastly could we get strollers to walk and run with our babies, plus pets!!! I really enjoy inzoi, with the updates. Definitely better than sims!!

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Perhaps I missed the news, and I’d like to know where I can find the 32 projects with Fundamentals First priority. I only found 7 of them in \[12.26.25\] Fundamentals First & 2026 Roadmap (Updated).

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Thank you so much for sharing all the information you have. I really appreciate it.

I’m excited to try the new businesses but I am BEGGING YOU for an option to turn off paranormal activity!! :folded_hands:

I already posted about this in three threads on this forum, and two of the brainstorming threads, but it is far too important to ignore (or split off into yet another thread.)

Because of a ghost haunting my cafe for days on end, I had to give up my business. I just couldn’t take it anymore. It’s not fun when there’s a ghost that ruins your business and there’s nothing at all you can do to get rid of it! I don’t want to play with ghosts haunting in public. I don’t want them at all but am happy for people who want ghost-play.

BUT WHY is there no solution to get rid of ghosts?! We can’t tell them to get out of our game. They don’t clear out on their own even with Best Karma. They clog up the city so some day we won’t be able to play the game, but long before that happens, the paranormal activity gets so annoying and out of hand that a player will abandon their entire save game over it.

When I wrote about the problem last week, I hadn’t yet been forced to give up entirely on running a business because of the persistent ghost. There’s no cheat to destroy all ghosts. I don’t want any of them in my city.

I don’t know if I made that clear enough. But I hate it that a feature I’m not interested in absolutely ruined one that I’m interested in and that was my zoi’s livelihood and life-goal!!!

There’s no life goal to have your business and life ruined by ghosts of people you never knew and there’s nothing you can do but ABANDON IT.

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Wow, so many features have been implemented since this amazing game kicked off a year ago, all I can say is thank you from the bottom of my heart and Happy Birthday, inZoi!! Also special thanks for the customizable keyboards :face_holding_back_tears: Take care & God bless :two_hearts:

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