Hello,
We’re finally ready to begin sharing some of our latest developments in video form.
As we’re currently working toward the April and May update, we wanted to better organize the contents of these videos whenever possible.
For example, I know many of you are eager to see what School play will look like in inZOI, so we’ll show what we have so far for that this week.
Set to release in May, you can give us many feedback on this topic, and we’ll use our remaining time to implement those feedback.
Also, the last part of the video is to ask your opinion on a change we’re looking to make.
We are currently exploring multiple approaches to enhance CPU and GPU performance, as well as overall stability and crash prevention. Through testing, we have confirmed that reducing interior rendering and crowd density in areas outside the active Zoi’s vicinity can greatly improve game stability.
However, as this change may noticeably affect the gameplay experience, we are looking to implement it as an optional setting rather it being unchangeable.
We’re hoping this would greatly benefit performance for all players without losing very much as to what would be perceived as depth in your regular gameplay.
Since we would offer this as a changeable setting, those who prefer greater immersion can still turn it back on, even if it means you’ll be sacrificing some performance.
Let us know what you think about this and also our current rendition of School play.
Wishing everyone has a wonderful weekend,
-Kjun
Kjun’s Reply to Your Comments
Hello everyone! Happy
Wednesday. The weather in Korea has been absolutely lovely lately, with flowers blooming across the mountains and fields—it’s truly wonderful. I hope things are just as beautiful wherever you are in the world.
This week, we received a tremendous amount of community feedback and suggestions regarding the High School system we are hard at work on. Many players shared their thoughts on high school content, game performance optimization, social interactions, cultural diversity, and in-game details, offering us a lot of great advice. Thank you, as always.
High School System & Content
Many of you suggested that the high school update should reflect unique school cultures for each city, such as implementing US, Korean, and Indonesian-style schools. Players are looking forward to a realistic school life with various activities, clubs, sports, exams, career choices, and graduation. There were also many requests for a complex system covering social dynamics within the school—like popular cliques, bullying, rumors, dating, student council activities, and various social statuses and drama. Ah, I’m sorry to say that what we are currently building might fall short of all these amazing ideas. T_T However, we won’t give up and will keep working hard on it!
Currently, our school system consists of homework, evaluations, exams, prom, and graduation. The foundation is built around classes and the basic duties of a student. We are also creating teens with diverse traits and adolescent aspirations.
In-School Social Dynamics & Club Activities
There was a strong desire for the school to be designed not just as a learning space, but as a living social environment with various popular groups and social hierarchies. Many of you suggested that club activities should go beyond simple hobbies and act as “power hubs” wielding social influence, allowing students to experience various social benefits and challenges through club memberships. You also mentioned that dramatic events like student rivalry, rumors, bullying, and spilling secrets would enrich the in-game storytelling.![]()
Our current development plan includes creating diverse extracurricular activities with friends, various classes, and club activities. We are indeed developing in-school social activities as suggested, though I am a bit worried about whether they will fully meet your high expectations!
School Events & Daily Life
You shared ideas for various events like sports days, school festivals, after-school parties, exams, after-school activities, costume contests, voting, drama, and dance parties. You also requested social interactions like “promposals,” as well as actual practices, matches, and competitions for after-school clubs and sports teams.
Unfortunately, we likely won’t be able to develop full school events for this particular update. But we will definitely make sure to add them in the future!
Academics & Career
Suggestions were made for a system where students can choose various subjects and have their career paths determined by their academic performance, along with realistic educational and career routes like internships, part-time jobs, and college prep. You also asked for active roles for various school staff, such as teachers, principals, and cafeteria workers.
We currently plan to have teachers, a principal, and a cafeteria in the school, and we will look into developing these as active careers later on. We are also developing early graduation and expulsion systems, and yes, there will be lockers! ^^;
Game Performance & Optimization Options
We plan to add options to adjust the spawn density of NPCs in distant areas and the building rendering distance. However, we are developing this so that it has minimal impact on players with high-end specs, aiming to make the overall experience even better. We are striving to provide options that improve performance for low-end PC users while maintaining deep immersion for high-end PC users. This feature will be provided as an optional setting, and we are developing it to make the game even more immersive.
Enhanced Customization & Interactions
Players wanted even more diverse customization options for character appearances, outfits, accessories, hairstyles, and makeup. In particular, there were many requests for detailed designs for prom dresses, high heels, sports uniforms, and school uniforms, along with styles reflecting diverse racial and cultural backgrounds. You also hoped to see various realistic school life interactions, like decorating lockers, classroom behavior, cheating on exams, bullying, and spreading rumors.
Fortunately, as of April, we are currently developing high heels and dresses! Please wait just a little bit longer.
Additional Requests & Other Feedback
Requests for various detailed features like school buses, driver’s licenses, after-school part-time jobs, exam prep, graduation ceremonies, school picture days, and active teacher careers.
The need to enhance natural activities and social interactions among NPCs of various age groups in the game.
Requests to add accessibility elements (wheelchairs, hearing aids, etc.) and various body feature adjustment sliders.
Reflecting unique cultures and rules for each school so players can experience school life specific to different regions.
Thank you so much for all the feedback on the high school development again this week. We are carefully listening to and incorporating your diverse community feedback and suggestions, and we will always do our best to share our development direction and progress with you in detail.
Thank you so much. See you again on Friday with a work-in-progress video!
kjun ![]()
