First of all, I’d like to apologize once again for sharing the update schedule later than expected. Our next update is currently planned for June 18.
To be honest, there was a possibility that the update could have been delayed even further. Recently, the inZOI team has been focusing on strengthening the depth and immersion of the game’s core systems. In particular, we are improving the way autonomous behaviors, personalities, memories, and relationships interact with one another so that the world of inZOI feels more alive and believable for players.
We are also adjusting some of our development priorities to further improve the quality of animations and the life simulation experience. As our team has grown significantly, these kinds of transitions naturally require some time, but we believe they are necessary steps toward building a stronger foundation for the future of the game.
I know that this week’s pitch update may not be exactly what many of you were hoping to hear, and I’m sorry for that. However, starting next week, we hope to share more about how inZOI is evolving into a game that stays true to its core strengths and vision.
Thank you, as always, for your patience, support, and encouragement.
Thank you! I already watched the breakdown of the new version. It really looks amazing! The school is just like the real thing! All these meticulously detailed classrooms, lessons, lunch breaks… Awesome!!!
And it doesn’t matter that there’s a delay - the important thing is that you told us the date (even if it gets postponed again)! That’s really wonderful, it’s so nice when you give us something concrete like that!
I hope the “first person mode” will work correctly there, because for some reason it didn’t have any effect before. I can’t wait to see how it will be implemented!
There are a lot of exciting features in this update. I just hope this time it finally allows me to play the game again after all these weeks of waiting for a fix to the “Steam Verification False” error. That’s honestly all I’m hoping for.
Omg, June 18, that’s less than a week from now! Thank you, thank you, thank you. I’m sooo looking forward to all those incredible new features. I’m so excited, I can hardly wait!
I’m so glad that Sims can now sit on chairs from both sides! This is exactly what I was going to write in the “Wishlist” section of the forum, because I love playing in small houses, and my characters are constantly making a huge detour around the table just to sit on a chair from a specific side. But you’ve already fixed that, so I’m thrilled, thank you!
And the ability to change positions on the couch and bed without having to get up every time is also really great. I hope that over time, the list of interactions where Sims won’t need to get up from chairs and so on to move to the next action will keep expanding.
I noticed in the video that a character sits down at the table while holding a laptop in their hand, and then can put it on the table after sitting down. I wonder if this works with food? Right now, I don’t like that Sims first pick up a plate of food, then walk to the table, put the plate down, and then go to a chair and sit down. It feels like too long a path that takes a lot of time. I’d love it if Sims could pick up a plate and immediately sit on a chair while holding the plate, then put the plate on the table and start eating. That would reduce the number of unnecessary interactions and improve the overall feel of the game! So I hope that one day this will be fixed.
I’m looking forward to the update on the 18th, excited about the new open school, and can’t wait to play! Thank you to the team for the hard work
I’ve noticed large distortions in facial features in CAZ when switching between male and female counterparts. I have noticed this difference having strange effects on genetic outcomes. Some children have extreme features that don’t resemble the same feature in either parent. Please fix this!!
YES!! I was praying and asking for them to make it possible to switch the bed from one side to the other in case I want to, let’s say, put it against the wall!! This was a dream since childhood, YOU ARE THE BEST!!! You listen and hear your players, it’s from these little things that a deeply immersive game comes together, thank you again, you are the best!!!
I can only show the broadcast in Russian. If you’re interested, here’s a video with a timestamp (no point watching earlier, school only starts at this time) - https://youtu.be/8HLSffz6Ekk?t=5921
Hello, thank you for the upcoming game update, I’m looking forward to it. However, while watching its review, that moment when the child wet himself sitting on a chair — maybe I’m not understanding something correctly, isn’t the child wearing a diaper, where did that puddle under the chair come from?!
For the phone call, The earlier UI was good enough.
I did not like that the full phone UI will now be displayed. Such a full face phone UI will cover some part of the screen that could be very important in the game play when the phone call is received. The earlier small phone call UI was good enough.
I would like to suggest a few ideas for future updates.
It would be great to have more phone customization options, such as being able to choose a wallpaper from a photo taken in-game, import an image from our PC, or even create one using AI.
Another idea would be to expand Character Studio by allowing players to create their own background or room in Build Mode and then use it while creating a Zoi. This would make character creation even more creative and unique.
I had also shared an idea regarding tattoos. The ability to import custom images through the “Upload File” option and freely place them anywhere on the body using the mouse would provide much more freedom for customization.
Thank you for your dedication and for all the improvements made to the game.
Having delays during early access is expected, but even welcomed when they are due to gameplay mechanics and such need polishing. This video fits the theme of more alive, cohesive worlds and I am so happy to see it all, it gives me hopes for the future (not that I didn’t have them).
I wanted to introduce the idea of giving a small group of people the oportunity to play test these updates before influencers and the general public gets them, under and NDA if neccesary, to avoid big bugs and crashes upon release. This small group could test the game in ways devs usually don’t think of and provide a more urgent list of things to polish or fix before release.
Anyhow, thank you always and inZoi has a bright, bright future.
I watched the stream with the update that will be on June 18th, and it was just wow. Thank you, you are the best! I believe in you and love this game.
Regarding the mobile phone interface on the entire screen. Perhaps it would be more logical to add this interface in first-person mode. I liked the small interface when playing in third-person. However, the character avatars on the phone look stunning.
Hello Kjun! I’m really enjoying the gameplay and everything! I have a couple suggestions for you and hopefully it’s nothing too complicated! Soooo with the pregnant zoi’s it doesn’t look too realistic because their belly doesnt grow with each trimester. The mirrors don’t have reflections so it doesn’t give that realism either haha. I also feel so bad when the babies are sleeping on the floors,even though the floor mats are cute, there should be options for them to either have the floor mat or a crib I know there’s others who wish for pets as well but I know that definitely takes time ! It would be awesome to also have more poses for pregnant zois! And last thing the mannequins in the studio doesn’t allow zoi’s that are pregnant to show up pregnant when trying to take photos Thank you for all your hardwork Kjun! You’re doing great!!