Yeah, I love the game, it has so many features, the team is amazing as they do care about the game. Hopefully with our feedback they can come to understand what we’re actually looking for and why some people call it “soulless” (which is harsh tbh, I don’t think it’s absolutely soulless it just needs that extra push to make it shine).
We have so many systems but most are “on rails” where a life sim is about spontaneity, randomness, and personality: The other systems should support the personalities instead of being there as “just things to do”, the family calendar for one, it’s not a family calendar it’s personal schedules . I would love to see the day where Zois family, autonomy and personality actually affect these with actual logic, instead of just scheduling visits to random places for no real reason.