Mr. @Kjun I am very pleased that you and your team are working hard on InZoi. Yes, there is still a lot of work to be done. The main thing is that you and your team go in the direction you choose. After watching your video on transport, I would like to draw your attention to this Lots attached to sidewalks , Automatic parking of the car and motorcycle, at the parking place. , Driving to location - optional full drive , [05.22.26] Feedback for Vehicles . If we’re talking about transportation, then these things need to be done, because that’s why personal transportation is useless in the game right now.
I will also add the following to the account of cars:
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The car must be “tangible” for the whole family, so that anyone (from adults) in the family can drive this car (1 Car for the whole family). This is best done in The Sims 2.
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Give us the opportunity to park vehicles on your property (in the garage). For example, in Blissbay, it is a copy of an American city, and in America (and beyond) cars can be parked inside residential areas on the street, in a garage, in a house.

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There are many classes of motorcycles, but there is only one type in the game, which is cheap or high-speed. Please add this to InZoi - at least for one model.
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As an amateur motorcycle racer, I noticed that the physics of the motorcycle is not correct. In reality, the motorcycle turns by tilting - the higher the speed, the greater the tilt (Offset). As well as turns at low speeds (Counter-steering)
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It was also great to have a tuning system for vehicles: changing colors, wheels, vinyl, etc. For example, as in Need for speed, Tokyo Xtreme Racer, Ride 6. (Not necessarily, of course, it would be a nice feature)
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As another idea, you can add a motorcycle driving skill. Because in real life, driving a motorcycle is a really difficult skill. The better the skill, the better the control of the motorcycle, the better the cornering and braking.





