[07.03.26] Three core gameplay issues that I hope will be addressed

Since the team is focusing on strengethening and improving the existing game features, I would like to bring attention again to some features that I believe are vital for the game to present a smooth gameplay to the players, and also key for immersion.

Some of them are in the roadmap for this trimester, so I am hopeful. Here they are:

  • Traveling to other cities without buying plot as an option. Having some temporary housing solutions like hostel stays of X weeks that will kick you out whenever your chosen days are over. Or being able to stay in the house of a friend you made from another city. It moust be an option, since I believe permanently moving to another city should still be available.

  • Being able to contact family when traveling or even permanently moving to another city. Right now you can talk to NPCs in other cities and build relationships with them, but somehow when you move away your ties with your family and friends are completely cut.

  • CAZ-ready relationship are lacking. We should be able to make zois brother, sister, cousing, uncle without the need to create the family ties as real zois. We should also be able to make zois friends, best friends or enemies through CAZ, for example.

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These were features that should have been in the game a year ago. Truly necessary even mandatory

Yes, we have kind been hoping for this since Cahaya. Moving cities without buying plot for instance is on the roadmap for this period of the year but I want to keep talking about it just to give it a boost :crossed_fingers: .

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All the features in this regard are fantastic and will add depth to the game. I really liked them.

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Very good points! As an addition to the CAZ bonds, it would be nice if not every relationship starts at zero (per example brother and sister basically start as strangers bond wise. I would prefer it, if we could set a starter bond. Same for negative relationship statuses)

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That makes perfect sense i agree. It was the same in Sims 3.

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The siblings part is so true. They start as strangers and more than often have negative feeling toward each other. I wished we could set their level of relationship or compatibility at start.

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