Scavenge for Resourses to Build

It would be great for a rags to riches story line if Zois could build a shelter with things they scavenge. Something like find “x” amount of cardboard pieces to build a cardboard shelter. “x” amount of sticks to build a fire for heat and food. “x” amount fo rocks, logs, washed up planks to build a house.

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Many people are waiting for the opportunity to play as a homeless person, and generally for some kind of “scenario mode”, at least initially for some of the most popular “challenges” that have been invented over the years in another simulator. That would be useful there, I agree.

Let’s hope that after the final version release, the developers will also work on these suggestions as part of expanding the functionality :+1:

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This is a really great idea, which actually gives a purpose for exploring the world. It would actually make sense for the deserted island in Cahaya! They could use the sticks and stones that are already collectable in the world. They could make it that your zoi can go fishing and sometimes find usable collectables as wooden planks or nails. And they could also think about adding a functionality to search the trash/bins to find usable stuff as well. Maybe they can find old trashed furniture in the trash as well that they first need to repair with planks, sticks etc. before being able to use them. It could be great if they would add a hammer that can be crafted on the workbench just like the pickaxe and fishing rod. Your zoi needs to have a hammer in their inventory to be able to repair objects and there is a change that the zoi does not succeed and use up all the ingredients for nothing, the change of this happening is based on their skill level. They can destroy existing furniture with the hammer to gather some resources. For example, destroy an old table to gather 2 wooden planks and 1 nail.

With the new update, when diving you can find some collectables as old furniture or planks etc on the ocean ground. And sometimes collectables wash ashore in a couple of days. So when walking on the beach you can sometimes find some resources to collect.

This would really give a rags to riches, stranded gameplay a next level experience. It would be great if your zoi could use this method to eventually build up their whole house :star_struck:

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It’s really good. I personally don’t like the idea of collecting things, but the lore and story sound really nice. I think it should be an option when you start the game, to be able to choose between buying your first house or being homeless. Of course, then your zoi should be tied to some place where they can return, maybe put a couple of parks or areas that act as a residence but for the homeless, even a temporary shelter building that they can go to, with the same mechanic as vacations. So when we can make our own hotels and such, maybe we could make some shelter.

I also think it could be an option to activate or deactivate in your zoi’s life. If you run out of work and go bankrupt and don’t make progress, that eventually they take your house away and you have to start from scratch. I think many of us would activate it. Playing with that emotion that something bad can happen to you is fun.

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I don’t think it will be implemented with an island, but in the latest news Kjun said they are working on the ability to “start with a run-down (abandoned, poorly developed) plot”. So this could be evidence of work on this topic, unless of course the translation from Korean distorts the meaning. I understood it as a hint at some form of implementation of “rags to riches”

I think the translation wasn’t good :grinning_face_with_smiling_eyes: it names me island, like cahaya, I wanted to say plots, parcels or residential areas, which instead of having a house you can choose to start in one with nothing, without it belonging to you until you can buy one that does belong to you

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Yes, that would be perfect. “Playing as a homeless person.” Many people have asked for this.

It’s possible that something like this is being planned. Because a “run-down lot” should be something special. We already have completely empty plots where we start from scratch. But here, it probably means some kind of vacant land where you can’t build anything, just sleep on cardboard, but we move in there with money or without, and can play like that until we save up enough money to buy a proper home. It’s possible, but who can say for sure except the developers? :grin:

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I think if the Inzoi team is doing a rags to riches implementation that it is going to be good! I really liked the idea about using the vacation system for an actual shelter for our homeless zois. In this case it should work like actual shelters, which you go to on the day itself and need to hope there is still a bed available for some chaos and immersion. Your poor zoi comes there and the shelter is already fully booked and needs to sleep on the street. I would really like that our zois can use the money jar item on the street to beg for money, currently we can only use it to give other homeless zois money. And maybe there could be a food kitchen for homeless zois. Although the quality of the food should be questionable and gives you food poisoning regulary