Uncancelable Interactions and Autonomy Overwriting Queued Actions
- Autonomy Overwriting Player Queue: Autonomous AI actions frequently override and clear player-queued interactions, forcing the Zoi to abandon assigned tasks.
- Uncancelable Long-Distance & Fixed Interactions: Certain actions cannot be canceled once initiated. For example, if a Zoi begins walking toward a water slide from a distance, attempting to cancel the action does not stop them. The same lock-in issue applies to several other interactive objects/activities.
Requested Fix:
- Ensure autonomous decisions do not wipe or preempt manual player queues.
- Allow player input to immediately cancel locked-in movement or object interactions at any distance.