I’d love to see more natural eating animations for Zois! Right now, the pattern feels too rigid (like eating exactly 2 bites, then talking). It would feel much more realistic if the timing were randomized such as taking either 1 or 2 bites before speaking. Also, please keep the spoon visible in their hand while they talk instead of having it disappear, and add different eating speeds or behaviors based on their personality and mood!
Eating speeds and animations should reflect their personality and mood, an angry Zoi might eat aggressively, a sad Zoi might pick at their food slowly, and a happy Zoi could eat with lively, energetic gestures.
And also add different Zois personalities when eating depending on the food variation (Spicy, Bitter, Sweet and Salty) and distinct animations for different food types and utensils (e.g., holding a sandwich or pizza with two hands, using a knife and fork for beef steak, picking reluctantly at veggies, using chopsticks for noodles and seafoods or using a hammer to crack open a crabs and lobsters)
I’d love to see that as well. I mentioned something similar in a different thread while talking about restaurant eating habits, but this can also include general eating habits:
Yes, that’s exactly what I’m talking about in that thread about the food animation in the restaurant. The characters are eating fancy expensive dishes, but they don’t use a knife, and they hold the fork like three-year-old kids in kindergarten…