Personally, I really want a “bread-basket” small village in the center of the map, surrounded by large farming lots as far as the eye can see.
Think for reference of “Kansas” or “Smallville” from the show of the same name (without the Man of Steel).
Everyone have farms, except maybe the families living in the village (mostly merchants and services).
Typically, the village would have a central bar and a restaurant, a school teaching up to middle-school only (kids go to larger towns for more studies),
a Firefighter/police station and a townhall. Obviously a shop that sells farming equipment and other hardware to fix one’s farm/equipment and house.
Probably a garage/car repair shop that also sells/repair heavy machinery. Maybe the railroad and a passenger station, and a cargo station for farming produce…
but not all villages have that. We’re talking remote here !
Around the village is only small roads, and lots of large farms (with animals coming later, maybe cows roaming fields), endless fields of wheat/corn and whatever
you plant or NPCs have planted in it. Free lots should be full of corn (decorative) until selected to be built upon (then are automatically cleared).
As an example of Smallville I am talking about :
Obviously no need for that reservoir (though the dam is a nice touch !), and “Lexcorp” properties would be other farming lots, maybe keep the water treatment plant.
And the town itself is pretty small, but could be shrunk a bit more in game to half the width (After school/stadium) and focus on more farmlands.
Also more farming lands and less forests (then again, maybe not if the map is made larger, like Bliss bay size) !
It’s just an example, but to illustrate what I want.
Of course the devs could make those farmlands interesting, no sharks or stuff like in Cahaya, but tornadoes could happen, who knows.
