Has anyone else noticed that when switching your female characters to male, the data points are lost and they are not the same character?
I made a Maude Lebowski character in the character studio. When I switch the character over to male, the character is completely changed and anything resembling Maude is lost.
The character becomes a man with completely different genetics - hair / eye color, face and body type. When switched back the female character looks like the male preset and Maude is completely gone.
This has been the worst incident of this, however, my female characters tend to default to only two slightly edited male faces when I do the same thing. Their hair / eye colors are not lost and they are my female characters again when I switch back, but the males are not the female versions and there is no diversity in the male faces. I will try to post examples of this without making this post too messy (I already can’t organize these photos).
This means not every data point is being copied over between the sexes (which seems like lazy developing to me, but whatever). Has this happened to anyone else? Does this happen in game, or just in the studio? Are these female character’s sons destined to only have one of two ugly male face presets as a base to start from?
Also, as an aside, the studio carpet - what is going on here?! It almost never works correctly. I know from photos on Canvas that I’m not the only one dealing with this. They should get this to work correctly, or just remove it at this point.
My wish is for the genetics (and also the studio carpet) to actually be correct.




























