Every time I try to do hair in the game and use the base texture, it makes my hair extremely thin and balled looking. I must be doing something wrong. Does anyone know a fix?
Hi there! I know this post is a bit old but I just came accross it. Here is how you can make hair look less thin:
- Double click on your material ball.
- Look for this sections and change the DIRO and Flow by clicking in their dropdown menu. It’s trial and error until you see what DIRO and Flow materials are better for your mesh.
- Go to this section and change the material from the dropdown menu. Some materials that are thicker: M_016, M_005 and M_009, but it’s better to try them one by one and see how they look in your mesh.
- Go to Opacity Threshold, enable it and increase it. Around 3-4, hairs gain significant thickness.
Hope it helps!
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