## K-POP SYSTEM IN inZOI

:glowing_star: K-POP SYSTEM IN inZOI

It would be like a full DLC — huge and highly complex — focused entirely on the world of K-pop.
It wouldn’t be just a simple career, but a complete universe.




:microphone: Career and Training

  • Detailed daily training: dance, vocals, languages, acting, and media.
  • Periodic evaluations: performance, charisma, stamina, and reputation.
  • Concept choice: girl crush, cute, dark, luxury, or experimental.
  • Group or solo training: each member can specialize.
  • Workshops and masterclasses: with legendary NPC idols as mentors.

:musical_notes: Music and Production

  • Compose music with AI: create original songs within the game.
  • Music style choice: pop, EDM, ballad, rap, R&B.
  • Album production: release singles, EPs, and full albums.
  • Music videos: direct, edit, and film for group or solo projects.
  • Tours and shows: plan setlists, choreography, and outfits.

:people_with_bunny_ears: World Interaction

  • Living fans and fandoms: NPCs cheer, comment, and react.
  • Rivalries and collabs: interact with other groups, form friendships, or compete.
  • Media and scandals: interviews, rumors, social media, and online hate.
  • Paparazzi: handle photos, rumors, and public exposure.
  • VIP events: award shows, fashion shows, and in-game reality programs.

:office_building: Companies and Management

  • Choose a company: big companies, medium, or startups.
  • Contracts and negotiations: accept, decline, or renegotiate.
  • Training and discipline: company rules affect morale and health.
  • Marketing and branding: create group identity, merchandise, and social media presence.

:black_heart: Real Life and Pressure

  • Burnout, anxiety, and health: choose between rest or overtraining.
  • Privacy and security: hire bodyguards, manage fans and paparazzi.
  • Dorm life and interactions: conflicts, friendships, and romances among members.
  • Career choices: stay in the group, go solo, become a producer, or start a company.

:globe_showing_europe_africa: Global System

  • International tours: travel, interact with global fans, and face cultural challenges.
  • Ranking and recognition: weekly charts, awards, and worldwide fame.
  • Real influence: NPCs react to success, trends, and memes.

:fire: Extras

The goal wouldn’t be to “hand the profession to the player on a silver platter.”
To become a major K-pop idol in the game, the player would have to work for it, train, fail, and keep pushing — just like in real life.

Where it would be possible, within the game, to reach the level of groups like BTS, BLACKPINK, or even global projects such as K-Pop Demon Hunters.







Not just a simple career, but a complete universe.

The goal wouldn’t be to hand the profession to the player on a silver platter.
To become a major K-pop idol in the game, the player would have to work for it, train hard, fail, and keep pushing — just like in real life.

Most importantly, the game would show the real side of K-pop, with both its good and bad aspects:

  • intense training
  • constant pressure
  • living together in dorms
  • real behind-the-scenes moments
  • documentaries
  • rehearsals
  • concerts
  • fame and its consequences

The system would allow each player to choose whether or not they want to follow this path, and even when to stop, without it being mandatory.

That way, players who want the full experience of becoming a true idol can dive deep, while the K-pop world continues to exist in the game in a living, realistic way.

SHOWS

K-pop Career in inZOI (full version, no illusions):

:sparkles: The good side

  • Training that actually leads to progress (dance, vocals, charisma, stamina)
  • Moving from trainee to debut is HARD and takes time
  • Real fans, with the fandom growing little by little
  • Events, showcases, interviews, tours
  • Money, fame, and prestige (if you can handle the process)
  • Healthy rivalries and iconic partnerships

:skull: The heavy side (and a necessary one)

  • Exhausting training → fatigue, burnout, injuries
  • Extreme aesthetic pressure (weight, looks, age)
  • Very little personal life at the beginning
  • Random scandals that can destroy a career
  • Abusive contracts if you’re not careful
  • Online hate, toxic comments
  • Tough choices: career vs love, health vs fame

:brain: Choice-based system
Nothing is automatic.

  • You decide whether to push through another training session or rest
  • You decide whether to accept a bad contract to debut faster
  • You decide whether to tell the truth in a scandal or follow the company’s script
  • You decide to stay in the group, go solo, or become a producer

:globe_showing_europe_africa: Impact on the game world

  • NPCs talk about you on the streets
  • Fans recognize you, take photos, follow you
  • Antifans create uncomfortable situations
  • The media changes how it treats you based on your decisions

:fire: And most importantly
K-pop wouldn’t be a “special fantasy career.”
It would be a profession like any other, just:

  • more intense
  • more cruel
  • more glamorous
  • more unstable

The way inZOI aims for realism, this fits PERFECTLY.
If they only show the pretty side, it feels fake.
If they do it fully… it becomes one of the most iconic careers in the game.

:microphone: Grupos já famosos no mundo do jogo
Tipo um “BLACKPINK do inZOI”, mas com identidade própria:

  • Girl group global, conceito luxury, moda, poder
  • Cada integrante com personalidade forte
  • Marca própria, campanhas, presença em eventos chiques
  • NPCs comentam: “viste o comeback delas?”
    Não é só cenário, elas influenciam o mundo do jogo.
















:cherry_blossom: Other active groups

  • Rookie groups trying to break out
  • Mid-tier groups fighting not to fade away
  • Older groups on the verge of disbanding
  • Solo artists who left famous groups
  • Boygroups, girlgroups, mixed groups (if the game allows)









:fire: You DON’T start at the top
You enter as:

  • an anonymous trainee
  • or in a small company
    Meanwhile, these famous groups already exist and:
  • dominate the charts
  • grab media attention
  • become a reference (or competition)

:open_mouth: Real interaction

  • You cross paths with famous idols at events
  • Friendship, rivalry, or tension can happen
  • Media comparisons: “new group vs legendary group”
  • If successful, they start calling you “the new ___” (like a BLACKPINK comparison)

:bomb: Real competition

  • Releasing a comeback the same week as a huge group = real risk
  • Contested awards
  • Weekly rankings
  • Fans fighting online (chaotic NPCs)



:brain: Nothing generic
Each group would have:

  • its own concept
  • history
  • past scandals
  • members who can leave, get sick, or get tired
  • decisions that change their future

:black_heart: inZOI: K-POP UNIVERSE (DLC)
BLACKPINK-level energy + raw reality, no cheap fantasy.

:musical_notes: What this DLC would include:

:office_building: Entertainment companies

  • Big, medium, and small companies
  • Each with different reputation, rules, and contracts
  • Some exploit more, others prioritize health
  • You choose: safety or fast fame?

:people_with_bunny_ears: Existing groups

  • Global girlgroups (BLACKPINK-level)
  • Legendary boygroups
  • Rookies
  • Groups on the verge of disbanding
  • Iconic soloists
    All with history, fandoms, rivalries, and past scandals.

:singer: REAL trainee system

  • Auditions (in-person and online)
  • Years of training (dance, vocals, languages, media training)
  • Monthly evaluations (you can fail and get kicked out)
  • Constant comparison with other trainees

:fire: Debut and career

  • Chosen concept (girl crush, cute, dark, luxury, experimental)
  • Comebacks with real risk
  • Charts, sales, streams, awards
  • Tours, fashion events, collabs

:broken_heart: The heavy side

  • Burnout, anxiety, injuries
  • Extreme diets (option to accept or refuse)
  • Scandals (dating, rumors, misinterpreted statements)
  • Hate, cancel culture, online pressure

:globe_showing_europe_africa: Impact on the world

  • NPCs talk about you on the street
  • Fans ask for photos
  • Antifans create situations
  • Media changes depending on your choices

:brain: Choices that change everything

  • Stay in the group or leave
  • Become solo, producer, or company owner
  • Sue the company or accept the system
  • Sacrifice fame to save health (or not…)
  • K-pop fashion (stage + street + luxury)
  • Iconic choreographies
  • Real behind-the-scenes moments
  • In-game documentaries

This would be:
:fire: deep
:fire: realistic
:fire: chaotic
:fire: addictive












  • Shoot music videos – be able to film music videos for the group or solo.
  • Customize the stage – personalize the stage before shows and performances.
  • Create music with AI – compose songs using artificial intelligence within the game.
  • Train before the show starts – practice dance, vocals, and performance before the show.
  • Deal with paparazzi – handle photographers and media, both positive and negative.
  • Manage groups for shows – organize who will perform, stage positions, outfits, etc.








Being able to go to the CAZ and choose what kind of clothes the group will wear. Each NPC should be able to have their own outfit, not just a standard outfit for the whole group. Each one can have different colors and pieces, appearing with an individual look, like in the image, without repeating the same outfit or colors for everyone, and this option should also be available.





  • Hire personal bodyguards – protect group members in any situation, from shows to everyday life.

  • Stage and backstage security – ensure fans, paparazzi, and intruders don’t invade the stage or restricted areas.

  • Event security planning – organize security for concerts, fan meetings, and public interviews.

  • Travel protection / VIP protection – safeguard the group during travel, airports, hotels, tours, and interviews.

  • Crowd control – manage crowds during performances, awards, and special events.

  • Threat response – handle dangerous situations, from aggressive fans to information leaks.

  • Privacy management – prevent paparazzi from taking private photos or leaking personal details.

  • Security upgrades – invest in technology, cameras, barriers, and other protective resources.

In inZOI, players could have a virtual studio where they create beats, melodies, and lyrics. They could choose the style—K-pop, pop, rap, EDM, R&B…—and the AI would help mix the sounds and harmonies.

The songs they create could play on radios with playlists that change based on the city or the players’ moods, in clubs with original beats that adapt to the vibe of the place, or even with NPCs singing in bars, cafés, and streets. There could also be music cards, like collectible stickers, each featuring a unique song.

Plus, music events like contests or shows would let players showcase their creations. This would make the game super interactive and creative, because every player could be a music producer inside the world of inZOI. :musical_notes:

Linking the images helps to generate a lot of ideas

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