Game Version:20260108.96.29.W
Platform: Steam windows
Modkit:20260107.9652.W.MODKIT.EGS
When creating a new project in Modkit, I added two separate meshes within the same project, each with its own corresponding unique material.
I only assigned one material to each mesh. However, it erroneously and automatically forces each mesh to display two materials~
Before the Modkit update, multiple meshes within the same project and their respective materials had a one-to-one relationship and displayed normally. Not like the current situation.![]()
I cannot proactively delete the erroneous part (the incorrect material), as doing so causes the correct materials of other meshes within the same project to be lost as well~
