If there is a collision with doors (any object crosses the door placement zone), it is considered a game error that cancels the door assignment. I encountered this problem in my game. A trash can was falling into the door placement zone and the door was highlighted in red when placing it. I ignored this and pressed “Alt” for free placement. In the game, when assigning permissions for the door, my Sims ignored the entry restriction. I removed the trash can and everything worked as it should. In build mode, the door should be highlighted in blue! @LennyOgg if in your game in build mode the door is highlighted in blue and the placement is correctly selected, then yes this is a bug. Double-check.
I had exactly the same thing - some Zoi would come and go, others could never leave. I shared my experience. In your case, there might be an error if all the rules have been followed.
I seem to have the same issue. when the door to my zois cafe kitchen is set to ‘employees only’, NPCs enter but then cannot leave. Nothing is in the way. Once this happens, the only way I have found to fix the issue is to replace the door with an archway.
Since this issue addresses the same topic as the existing thread namely, door sets for business operators only. I will merge them to facilitate easier tracking and updates for the community.
The customer can be noticed in the middle of the divided space along with the employees. The door was previously locked but the zoi doesn’t recognize it as locked.
Details: Please share the date, error message, or screenshots/videos for issue verification.
When I’m operating a business, no matter what type, when I set the doors for business operator / employees only, customers enter the room and get stuck in there until they die and won’t leave until I unlock the door. It doesn’t happen when the door is set for business operator only it only happens when I set it to business operator/employees only.
hello and welcome! I know it sounds weird, but it actually matters which way your door is turned. Is it possible for you to take a screenshot of a door? If I remember correctly, the handle has to be on the left (but I am not sure at the top of my head). I had that issue too until I turned the door around.
It’s not just business door locks that are broken … house door locks are odd too and have been as long as I’ve had the game Zois ignore the locked door and come right in so Minthyuyu is that the case with house door locks why toddlers crawl right thru a locked door that is set to the parent only and never comes back in, so if I turn around all the house doors in the house it should work correctly?
I honestly did not test it on normal doors, but it might be worth a shot. The “right” direction should be the handle pointing to the left from outside the room. If it is a double door, check out the buildmode. Click on the door in question. When you see the green marker around the door, the entrance arrow at the bottom of the door needs to point away from the room. Per example as an entrance door, the green arrow at the bottom needs to point away from the house, towards outside. I hope that was understandable. If not, I can try taking a screenshot later
Hello @Killerpoet! In one of the threads about this bug, I showed in detail with pictures the correct and incorrect placement. In my game, there is no longer a problem with uninvited guests who never leave. And yes, I don’t play with children, so I can’t confirm that this solves the bug with toddlers. Check your doors, you may have a placement error.
I made a screenshot. This is how the door is supposed to be placed, so no one else can enter, when it is locked. My door was always placed like this, so I didn’t realize the issue was also present in regular houses and not only in businesses.