My Wishlist to Make Inzoi 10000 times better

Improvements Needed

More call over interaction: Call over to watch tv together or while eating, Call over to listen to music to together or while eating, Call over to sit together or while eating. Etc

Animation Length: Some animations feel too short. please increase the duration of a certain animations such as dancing in club and others.

Cooking Feature: The groupmeal should be cooked and served individually not magically, i hope we can cook for babies and children also. https://youtube.com/shorts/vvejgTMfz_U?si=x-lN4LeEOG0SqvIH

Farming System: Add a plant all seeds by section.

Door Permissions: Allow more door access customization. such as customizable access permission to a selected zoi on who can enter or not or more that interprets with zoi ages and relationship.

Vehicles & Music: Allow music playback inside vehicles for immersion.

Romance System: Expand romance features with idle animations, such as jealousy, to add depth.

Camera Controls: Improve the camera system to allow better angle adjustments, especially when moving the camera downward for shots.

Accident System: Instead of instant death from minor accidents, introduce visible injuries, hospital visits, or survival chances depending on severity they can also die instantly when it is fatal. Improve scooter/vehicle crash physics for realism.

Vehicle & Boat Permissions: Allow non-household Zois to ride in vehicles or boats, with customizable permission settings.

Aquarium Features: Please allow players to add more fish to aquariums small or big, being able to feed them, watch varied animations, and even experience natural lifespans.

Zoi Driving features: Add a feature that allows Zois to drive their own cars or motorbikes by their own.

More Plants and Floor Textures: Please add something like long grass, cobblestone, bamboo, more bushes, more flowers, etc.

Interaction: I hope you can make it possible to cancel interactions that currently can’t be canceled. For example, when it says another Zoi is using this even when they are not near, it would be better if you could overwrite it with your own Zoi’s interaction instead of waiting. I’ve seen this issue on a barbeque stall i find it very annoying :(.

Voice Tone Options: The game should add a wider variety of voice tones in character creation for both male and female characters that could reflect different life stages such as teenager, young adult, adult, and middle-aged voices. Additionally, it would be great if players could add their own voice on game or other voices with mp3 A.I sound tracker.

Build Mode: Please implement floor tools such as a lasso tool, polygon tool, paint and erase options. Please allow floor tools even on walls. And also allow rooftop edge adjustments to make more freedom.

Swimming: I hope Zois can interact with each other while swimming and also use the swimming pool to clean themselves, without always needing to go to the bathroom. However, cleaning shouldn’t only happen through swimming it should be random sometimes they should also use the bathroom instead, so there’s variety in how they take care of themselves.

Table Capacity: Please allow us to increase the length of the table and have chair in the middle.

Self Defense: Ability to defend yourself, your girlfriend or wife and your family against not just a single zoi but a multiple bullies, criminals, kidnappers, I guess you should defend them by using your guns, and martial arts techniques.

Sleeping Zoi: I hope you can wake up sleeping Zoi cuz sometimes the nana is sleeping with the couples bed and the zoi cant wake her up and ask her to leave!.

Underground Building Options: Inspired by features in The Sims 4, it would be wonderful if Inzoi allowed for underground construction. This would provide more creative flexibility and enable players to design multi-level homes or hidden spaces beneath the surface.

Add Contextual Cleaning Animations: It would be a great improvement to introduce more context appropriate cleaning variations in Inzoi. Currently, Zoi characters sometimes use a mop to clean outdoor surfaces like grass, dirt, and even the objects that is on the ground, etc, which feels out of place and unrealistic. Grass areas would be more appropriately maintained with tools such as a grass cutter or lawn equipment.

Boat Interactions: I hope the Zois will be able to talk with each other while on the boat, and also have the freedom to walk around the boat naturally.

Build Mode Rotation System: I hope the rotation feature can be improved, as it’s a very important part of building. It would be great if we could freely rotate objects 360° without being limited to the grid.

More Martial Arts Animation: We need more Martial Arts Animation for fighting such as more boxing techniques ^^

Pickpocketing: I hope this interaction can be added as a feature, giving players the option to pickpocket other Zois. It could also be tied to the karma system, adding more depth and consequences to gameplay.

Wild Sea Creatures and Wild Land Creatures: I hope the game includes a variety of wild animals with different attack animations. It would be exciting if dangerous creatures could actually harm or even kill your Zoi, adding a sense of risk and survival. At the same time, I think it would be great to have both ā€˜bad’ animals (hostile and aggressive) and ā€˜good’ animals (peaceful and non-aggressive), so there’s a balance between danger and coexistence in the world.

Real Guns or Water Guns: I hope the inzoi allows the use of guns for added gameplay variety. If real guns feel too violent, a water gun could be a fun alternative.

NEW ISSUES AND SUGGESTION 2026!

An issue where Zois needing to sit or move from a distance before starting conversations

An issue where Zois being unable to just stand and eat or drink without using nearby chairs

An issue where interactions are highly needed on beds (talking, eating, drinking, watching TV) while sitting and also apply multitasking on bed

An issue where the pickpocketing interactions does not exist for crime

An issue of movement and interaction restrictions in overlapping object areas (e.g., TVs on cabinets, overlapped chair on table front)

Many restrictions on movement and object interaction breaks immersion

Inability to interact with Zoi while they are sleeping

Some Furnitures can’t overlap

And also please make all the stairs modular, also include Modular Wall and Modular Floor that supports the modular stair.

We need a Modular Chair/Couch and Modular Table

Zois keep eating at outdoor tables even while it is raining. I hope Zois will autonomously protect themselves during natural disasters by taking shelter instead of remaining seated.

I also hope Zois will die in any natural disasters and catch a fire while remaining seated on chairs or when they are eating while sitting they should catch a fire, they should also burn to death if no action is taken, and also there should be an interaction where zois are able to extinguish the fire before Zois burn to death or an interaction for zois to roll on the tiles or jump in the pools or beach to extinguish the fire and save himself from burning.

I have an idea where you can implement in the game, the thing is if there is a ā€œGo hereā€ interaction as you click on any ground, then I think it would be great if there is a ā€œLive Hereā€ interaction
This would allow Zois to treat that chosen location as their home. Once set, then using the ā€œGo Homeā€ interaction would bring the Zois back to that selected spot instead of the default house, also make sure it has a mark on the map. This feature could add more freedom, role-play possibilities, and flexibility in how players choose to live and explore the world.

They autonomously throws souvenir objects in the trash

I am experiencing an issue where the Neat Freak trait autonomously forces your zoi to go home just to spray fabric refresher on the bed. This behavior interrupts gameplay flow, especially when running or managing a business.

>>SPECIAL SUGGESTION FOR THE FUTURE<<

System for Zois

Hi Inzoi Team,

I’d love to share an idea on how you could implement personalities in your game. Let me give you an example.

In The Sims 2 for example, personalities are built using five traits, each measured on a 0–10 point scale:

  1. Neat ↔ Sloppy

  2. Outgoing ↔ Shy

  3. Active ↔ Lazy

  4. Playful ↔ Serious

  5. Nice ↔ Grouchy

Each Sim gets 25 total points distributed among these five scales. This means their personality can vary widely depending on how points are assigned.

Mathematically:

  • Each trait can range from 0 to 10.

  • But since the total must always equal 25, there are many possible combinations (more than 10,000 unique personalities).

On top of that, personality influences zodiac signs, which act as preset distributions of those 25 points. There are 12 zodiac personalities built into the game (Aries, Taurus, Gemini, etc.), but players can always customize beyond them.

I’d love to suggest adding a personality system for the Zois but more unique, inspired by The Sims 2.

I believe adding this would make the Zois feel much more alive and diverse, giving players a deeper and more personal gameplay experience.

Ability to Jump and Climb: Since Inzoi is shaping up to be the peak of life simulation games, I think it would be amazing if Zois had the ability to jump and climb. Naturally, there should be restrictions, such as preventing Zois from jumping when there’s an object a meter above their head. If this feature is implemented, it would also be great to include fall related consequences, such as injuries or even deaths.

Custom Map Generation: I hope Inzoi will include the ability to generate custom maps, similar to Minecraft. This could feature randomly generated mountains, empty lots, and varied terrains. It would also be great to have additional building categories such as roads, customizable underground oceans, and, in the future, even waterfalls. This would give players endless creative possibilities and make every world feel unique.

Customizable Zone System: it would be great to add a customizable zone system using tools like a polygon or lasso tool. This would let players define specific areas either for all Zois or for individual Zois.

Here’s how it could work:

  • White Zone – Default area where everyone can freely enter.

  • Yellow Zone – Restricted area (like a Zoi’s home). Entry requires permission from the Zoi. If another Zoi trespasses without permission and is discovered, the homeowner (or their family) should automatically ask them to leave. If they refuse for more than 5 minutes, the Zoi should be able to force them out with a (push, punch, kick, or even a gun-pointing gesture) The animation should be cancelable.

    • If a trespassing Zoi sleeps in another Zoi’s home without permission, the owner should have animations to wake them up such as forceful waking, gentle nudging, or dragging them out of bed (also cancelable animations).
  • Red Zone – High-security areas like military bases or workplaces. Only staff or high-status Zois can enter. Others would need to be registered as tourists or employees to gain access.

I think this feature would add more realism, immersion, and fun interactions to the game. Thank you again for all your hard work I’m really excited to see how Inzoi continues to grow!

6 Likes

No guns whatsoever in game for me please .

Not sure how wanting more deaths in game would suit unless there was an option to turn them off . A lot of players already think their zois die too easily or too fast already (me included)

8 Likes

At First, I am categorically against firearms guns and any weapons in principle! I absolutely agree with the previous comment.

There are GTA, ARC Raiders, Battlefield, Counter Strike, Delta Force, PUBG, Rainbow Six, Rust, War Thunder…

PLEASE! No more guns! :pleading_face: :pleading_face: :pleading_face: :folded_hands: :folded_hands: :folded_hands: For everyone saints! For Psycat! :sweat_smile:

Why do you want to see GTA or Sims at inZOI??? It’s another game

5 Likes

I’m sorry this was an old wishlist i just forwarded but i would say an interaction with guns for criminals would do. PLEASE KJUN Implement this im begging for more freedom!.

3 Likes

Because it’s a game where people wanna be immersed into it. My dream was always to have a form of game that I could play that was similar to Sims, but also similar to GTA at the same time because both things can be true in the world at the same time. Ultimately, I want this game to be a life simulation and in a life, I’m ation it should mimic the real world and in the real world we have cute funny things that happen, quirky life events, all the way to crime and terrible things that happens. People wanna play out their story the way that they write it. And if you don’t wanna play with weapons then don’t. Your world can be a utopia, but some peoples world aren’t like that and they wanna live out what they see day-to-day. And a lot of players from other games really like Enzo because of the way that it looks the graphics they don’t like the aesthetic of the Sims. And I feel like I’m interested in seeing what they come up with as well and I feel like it would help market enjoy as separate, actually from the Sims and many other sandbox games.

3 Likes

I’ll just remind you that the developers are threatening to add a multiplayer mode at inZOI. If inZOI gets a gun, every offended schoolchild will kill everyone without warning.

inZOI currently have a lot of haters and criticism. But there are a small number of fans. Still. If offended psychotic schoolchildren will kill everyone, this game will have no loyal fans, only haters will remain.

I can play in single session alone. Sometimes. But I want to meet and communicate with other people. But how do this, if all will hate the game for chaos in multiplayer mode?!

ā€œFor GTAā€ there is GTA. inZOI must stay an ā€œisland of normalityā€. Are You have a sharp shortage of crime and wars in the real world?!))) :upside_down_face:

2 Likes

Then you can just avoid going into open sessions. I heard that we can create our own private session with friends.

To find these friends to play in a private session with them, we need to get acquaintance these new friends at first. :sweat_smile: I live in a mothballed tank deep underground. & I don’t have any friends. :face_with_peeking_eye:

Meaning of Multiplayer mode is being killed, if everyone will play in only private session with only familiar players. No new acquaintance. No horizontal communication between people

2 Likes

Any interactions only makes sense when offline but online they might not allow other interactions although it depends on the server.

I’m sorry you don’t have any friends. :smiling_face_with_tear: But you can play with someone from this forum or from discord.
Personally, I don’t want to play with strangers. I’ll play with the same people I play GTA Online, No Man’s Sky, and Scum with in a private session. It’ll be our own world.

This list is top tier im tellin you. It has all the necessary recommendation based on my research, please do not ignore this, i made an effort in making this suggestion for good and better gameplay in the future.

I liked a lot of what was suggested. I agree with a lot of it. Including weapons. I think it’s entirely possible to impose some restrictions in multiplayer to reduce chaos (or even ban weapons on certain servers). If not lethal, then at least the non-lethal weapon and the stun gun should be added to the game.

But I want to point out what I didn’t like: the personality system is like in The Sims 2. I haven’t played The Sims 2 much, but this system is completely incomprehensible to me. How are 6 points different from 7? What does one extra point actually give me? I prefer specific personality traits with precise descriptions, not these scales.

Yeah i totally agree with this list