Some sort of better Display or Museum system. If I am collecting things I would like to be able to donate/sell them to museum and be able to view them.
Historical treasures or “lore” related items can be added to the game to find while digging or snorkeling for collection/selling purposes.
An ambition/goal related to Fishing/Minining/Farming. Now that the game got the Cahaya update, I want to make a Zoi that is solely focused on collecting.
If you would like to go for a community route, Demands of Cahaya could be added. In which, a player trades items for reputation/money to be well known or rich in the community. This reputation can be karma too. I would like to have a “Contributor” zoi.
Mining preference, I want my Zoi to like mining.
As a big collector I think storage is a problem. I don’t want to carry everything on my person. Maybe a material chest or storage inside the crafting bench would be nice.
Crafting quality and skill can determine the rewards. If I have an Excellent Golden Pickaxe maybe that is better than the store bought one?
Ability to buy a boat, not rent.
More unnamed Islands in Cahaya.
A bigger prison. There should be more things to do in Prison besides eat and do prison work. A bigger area for a criminal to socialize/work out. Also Prison doesn’t have a bath and other NPC Zoi’s starve there and do not interact with the food tray.
I am a huge sims player. I strongly advise that your packs/DLC’s should be compatible. I don’t mind wheter it is free or paid I just want to experience something nice. Game packs that does not synergize and collide with each other is what I am suffering with “Long-term Games”. After 5 years I would still like InZoi to be harmonious within itself.
Cahaya is an Island so maybe Island spirits and stuff?
Hope it helps! Ima go swim next to sharks