Handiwork – Skill progression & money guide (post-December Update)

:hammer_and_wrench: Handiwork – Skill progression & money guide (Level 0 → Level 10)

In my rotational play I’m testing different money-making skills with Zois dedicated to a single skill. Since I noted everything down for future reference, I’m sharing my Handiwork observations here.

Settings: 96-minute day


:white_check_mark: Quick Summary

  • Handiwork is one of the most lucrative skills (together with Painting), mainly because Premium Tools unlock very early (Level 2) and sell for good profit.

  • Ordinary tools sold from inventory usually only give you the craft cost back (no profit). Market Stand can add profit, but costs time and isn’t guaranteed.

  • Premium tools can be sold directly from inventory for strong profit, even if you buy materials.

  • Best “stable” money maker: Gold Premium Pickaxe (fast craft, high margin).

  • Jewel Watering Can / Jewel Rake are usually not ideal for profit farming because raw diamonds are rare and margins are weaker than premium pickaxes.


:stopwatch: Craft timings (baselines)

  • Crafting a tool: ~16–18 min

  • Gem cutting: ~19–20 min

  • Jack-o’-Lantern crafting: ~20 min (but very low skill gain compared to tool crafting)


:bar_chart: Leveling speed (time to level up)

Handiwork leveling time is not consistent; it swings a lot depending on level and what you craft.

Level-up Time to level up Tools crafted (approx.) Notes
Level 0 → 1 ~1h25 5 tools Ordinary tools only
Level 1 → 2 ~1h40 6 tools
Level 2 → 3 ~1h00–1h10 4 tools Premium tools unlock
Level 3 → 4 ~2h00–2h20 7 tools
Level 4 → 5 ~1h25 4 tools + 1 gem cut
Level 5 → 6 ~3h30 12 tools Jewel can/rake unlock
Level 6 → 7 ~3h30 ~10–12 tools Lanterns tested (not representative XP)
Level 7 → 8 ~4h50 17 tools
Level 8 → 9 ~2h15 8 tools
Level 9 → 10 ~6h30 23 tools Longest stretch

:puzzle_piece: Unlocks by level (with craft/cut costs)

Level 0 (ordinary tools + first gem cut)

  • Ordinary tools available:

    • Stone Pickaxe, Wooden Fishing Rod, Basic Watering Can, Stone Rake

    • Craft cost: 200 Mew each (no additional materials)

  • Gem cut: Round (cut cost 10 Mew)

Level 1

  • Gem cut: Oval (cut cost 15 Mew)

Level 2 (big milestone)

  • Premium Tools unlock: Premium Pickaxe + Premium Fishing Rod

    • Craft cost: 300 Mew each (plus materials)

    • Materials: 2× twig + 2× ordinary rock + 1× metal (Copper / Iron / Silver / Gold / Raw Diamond)

Level 3

  • Gem cut: Pear (cut cost 20 Mew)

Level 5 (Jewel tools + Square cut)

  • Jewel Watering Can + Jewel Rake unlock

    • Craft cost: 300 Mew + 2× twig + 2× ordinary rock + 1× raw diamond

    • Inventory sell value: 600 Mew each

    • Profit note: usually not great for farming profit (raw diamonds are rare; margins weaker than premium pickaxes)

  • Gem cut: Square (cut cost 25 Mew)

Level 7

  • Gem cut: Heart (cut cost 30 Mew)

Level 9

  • Gem cut: Star (cut cost 40 Mew)

Level 10

  • Gem cuts: Kitty Paw + Noble (cut cost 50 Mew)

:money_bag: Premium Tools: costs, sell prices, and profit tables

  • Premium craft cost: 300 Mew

  • Common materials: 2× twig + 2× ordinary rock

    • If bought: twig 1 Mew each + rock 1 Mew each → 4 Mew total
  • Ore prices (if bought): Copper 4 • Iron 8 • Silver 25 • Gold 65

  • Raw Diamond: not buyable; “raw value” = 300

Premium Pickaxe (inventory sale)

Metal Ore cost (buy) Total cost if buying material (300 + 4 + ore) Inventory sell Profit (buy material) Profit (gather everything)*
Copper 4 308 350 +42 +50
Iron 8 312 500 +188 +200
Silver 25 329 900 +571 +600
Gold 65 369 1200 +831 +900
Jewel (Raw Diamond) 3000

*“Gather everything” here means you count only the 300 craft cost as your expense (no purchased ore/twigs/rocks).

Premium Fishing Rod (inventory sale)

Metal Ore cost (buy) Total cost if buying mats (300 + 4 + ore) Inventory sell Profit (buy mats) Profit (if you gather everything)*
Copper 4 308 250 −58 −50
Iron 8 312 300 −12 0
Silver 25 329 400 +71 +100
Gold 65 369 600 +231 +300
Jewel (Raw Diamond) 1500

Practical takeaway

  • Gold Pickaxe is the best “buy everything and sell from inventory” money printer (~+831 Mew per craft).

  • Fishing rods are weaker margins: Copper/Iron rods can be zero/negative if you buy materials; Silver/Gold rods are okay but still behind pickaxes.

  • Jewel tools look huge, but raw diamonds are scarce—so they’re great when you have a lot of diamonds, not a stable farming baseline.


:gem_stone: Gem cutting: value multipliers (with % increase)

Gem cutting takes ~19–20 min and costs Mew. Based on the measured value changes, gem cuts behave like fixed multipliers (the % increase stays the same even for more expensive gems).

Cut multipliers (per cut type)

Cut Cost Multiplier % increase
Round 10 ×1.05 +5%
Oval 15 ×1.05 +5%
Pear 20 ×1.10 +10%
Square 25 ×1.20 +20%
Heart 30 ×1.30 +30%
Star 40 ×1.40 +40%
Noble 50 ×1.50 +50%
Kitty Paw 50 ×1.50 +50%

Kitty Paw sanity check (different base gem values)

  • Base 80 → 120 (+50%)

  • Base 90 → 135 (+50%)

  • Base 300 → 450 (+50%)

Break-even (simple rule)

A cut only pays for itself if the value increase is larger than the cut fee. Rough break-even base values:

  • Noble / Kitty Paw (+50%, cost 50): worth it if base value is over ~100

  • Star (+40%, cost 40): worth it if base value is over ~100

  • Heart (+30%, cost 30): worth it if base value is over ~100

  • Square (+20%, cost 25): worth it if base value is over ~125

  • Pear (+10%, cost 20): worth it if base value is over ~200

  • Round (+5%, cost 10): worth it if base value is over ~200

  • Oval (+5%, cost 15): worth it if base value is over ~300

Practical takeaway: For low-value gems (base ~80–90), most cuts aren’t great for profit. Cuts become attractive once you start finding higher base-value gems—especially the +50% cuts.


:jack_o_lantern: Jack-o’-Lantern crafting (low XP, mostly cosmetic)

  • Takes ~20 min but gives very little skill gain compared to making tools.

  • Masks unlock by level:

    • Level 0: Jack-o’-Lantern Pumpkin Mask (cost 10; needs pumpkin)

    • Level 1: Large Jack-o’-Lantern Pumpkin Mask (cost 20; needs large pumpkin)

    • Level 2: Glowing Jack-o’-Lantern Pumpkin Mask (cost 30; needs rare star pumpkin)

    • Level 3: Gem Jack-o’-Lantern Pumpkin Mask (cost 40; needs gem pumpkin)


:brain: Best strategy (leveling + money)

  • Level 0–1: craft ordinary tools to level (no profit via inventory sales).

  • From Level 2 onward: switch to Premium Pickaxes asap for both XP and money.

  • If you buy materials, Gold Pickaxe is the best consistent profit/time (≈ 831 Mew profit per ~17 min).

  • Market Stand can add profit, but costs time and sometimes nothing sells.

6 Likes

How great, thank you so much for these guides :folded_hands:

3 Likes

@EllaEstella Thank you so much for your wonderful analysis :+1:. I play in family rotation as well and I’m going to use your Handiwork list.

1 Like