Mirrors Messed Up After April 29th Update

Game Version: 20260429.12169.W

  • Platform: (Steam windows / Steam Mac / Mac) Steam windows

  • Mods: (Choose one: never used / removed / active)
    :round_pushpin:If you have used mods before, please list them: removed, some hair and decor CC

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…): Windows 11 Home 25H2

  • NVIDIA GeForce RTX 4060 Laptop GPU (8 GB)

    Intel(R) UHD Graphics (128 MB)

    Intel(R) Core™ i7-14650HX (2.20 GHz)

    32.0 GB (31.7 GB usable)

    180 GB of 477 GB used

    64-bit operating system, x64-based processor

  • Issue Date: 4/29/2026

  • Error Message: N/A

  • Details: Mirrors are not reflecting things properly. Just shows a lot of rays. Was working better before the update. Tried different graphic settings. Still the same.
  • P.S. Lumen Ray Tracing Mode is grayed out, so I can’t change it. I guess my graphic card does not support it, so it contributes to the issue.

Would you please share screenshots of your graphics settings here? For my 4070 nothing is greyed out, so it’d be best to check those first :slightly_smiling_face:

There you go. I tried changing all the relevant setting from low to ultra. Super resolution is Balanced and Frame generation is turned off. I have updated the drivers and changed a few things in NVIDIA control panel. Still the same issue. Thanks.

That’s my problem too, my character is like that in the mirrors, it’s the same problem.

Due to the massive Unreal Engine 5 upgrade included in the inZOI update v0.8.0, a lot of rendering paths and processes have changed.
It’d be best if you take a look at this guide I revised yesterday about the in-game settings and how to adjust them: inZOI – Graphics & Performance Guide (revised after update v0.8.2) → please let me know here if anything changed or if I can help you further :smiley: