At the moment, families that aren’t currently played undergo a lot of changes; in particular, I’ve noticed a lot of families lose their jobs and have a lot of babies when I’m not playing them. The team has also mentioned plans to introduce autonomous marriage and divorce.
I’d like to have control over whether or not inactive households are able to do the following…
- Get married/divorced
- Lose/quit/change their job
- Have babies
I’d like to be able to choose whether these settings apply to all inactive households (such as when you are playing with ageing off and don’t want the town overrun with babies) or to select households (such as when you play rotationally and do not want individual households to progress significantly when not actively played).