Family Separation into Active, Player, and Urban Categories

I’m not sure if anyone has already written about this, but I’m missing an additional option for families played by the player, like in The Sims 4. I usually play multiple families in turns, and now I can set aging separately for the active family and families living in the town. I don’t count families waiting in the library because they basically don’t appear.

I would like to have the ability to separately disable aging for my played families that are currently inactive.

So the idea is:

  • the currently selected active family ages,

  • my played but inactive families don’t age,

  • the remaining unused town families age.

Phew… I hope that’s clear :laughing:

5 Likes

Yes, I’d like that too

That would be really great. I fully support it.