Game Version: current
Platform: steam windows
Mods: Hair and clothing tattoos
Hardware Specifications & Operating System CPU: Intel Core i5-12450H
GPU: NVIDIA GeForce RTX 3050 (4GB VRAM)
RAM: 16GB
Steps to Reproduce:
Stand in front of any mirror.
Note that the character is invisible while the room is reflected.
Change reflection settings to Ultra; the character remains invisible.
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Please provide the entire save file(s) from the date when the issue occurred.
Instruction: How to Send User Files to The inZOI Team (Updated) -
Details: Current Performance: The game runs smoothly at 60 FPS with stable frame times, suggesting that the issue is not caused by a general system bottleneck.
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Visual Settings: I am using Screen Space Global Illumination instead of Lumen. Even when manually toggling between Screen Space and other reflection methods, the character model remains invisible in mirrors.
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Regression: This feature was functional in earlier versions of the game (pre-v0.8.0) on the same hardware. The invisibility started occurring after recent engine updates/optimizations.
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VRAM Usage: Despite having 4GB VRAM, the system handles high-quality textures and shadows well. The lack of character reflections seems like an over-aggressive optimization or a bug in the reflection probe priority for mid-range GPUs.
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Troubleshooting Done: Updated to NVIDIA Driver 596.21, performed a clean system refresh (Shift+Shutdown), and verified game files on Steam, but the issue persists.