Newly added employee bug not going to work among other issues and suggestions

  • Game Version: Versão atual atualizada (04/06/2026)

  • Platform: (Steam windows / Steam Mac / Mac)

  • Mods: (Choose one: never used / removed / active)
    :round_pushpin:If you have used mods before, please list them:

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…):

  • Steps to Reproduce:

Bug Reports
​Issue 1: Newly Hired Employee No-Show / Late Arrival
​Description: When a new employee is hired, they frequently fail to show up on their first day or arrive significantly late. There is no in-game notification or phone call explaining their absence or tardiness.
​Observed Behavior: The employee completely misses the shift or arrives late without any gameplay justification.
​Issue 2: Employees Ignoring Assigned Tasks (Task Prioritization Failure)
​Description: Employees completely ignore specific tasks assigned via the management menu. For example, an employee assigned exclusively to “Restock Food” will still default to brewing coffee, cleaning, or socializing.
​Impact: During high-traffic hours, the store’s workflow breaks down because staff members abandon their critical duties to perform redundant tasks.
​Issue 3: Vanishing Items During Prep (Object Despawn Bug)
​Description: When an employee grabs food and places it on the counter to prepare or restock, the item suddenly disappears into thin air.
​Impact: This wastes inventory, time, and leaves displays empty during rush hours.
​Issue 4: Unassigned Autonomous Actions (“Throw Away” Loop)
​Description: Employees autonomously perform the “Throw Away” action even when it is explicitly excluded from their assigned duties, taking them away from their main responsibilities for too long.
​2. Feature Requests & Suggestions (Sugestões de Melhorias)
​Expanded Management Options:
​Add more granular task assignments in the business menu, such as:
​Deep Cleaning: Specific split options for mopping floors vs. washing dirty dishes.
​Customer Interaction: Explicit commands to “Talk to Customers” or “Persuade/Pitch to Buy” to drive sales actively.
​Mechanics & Gameplay Depth (Doubt/Suggestion):
​Current State: The current autonomous business system relies heavily on self-service/automated Kiosks (Totems).
​Request: Introduction of classic table service mechanics. Players want the ability to have customers sit at a table, read a menu, be served by a waiter, and have food delivered directly to them, rather than relying solely on generalized, automated interactions.

Yes! For me, my spouse gets a job but it won’t show up on his schedule, which makes him get fired after a few days, which means.. my family isn’t making money! Funnily enough, his aspirations are becoming rich. I’m really hoping they fix this problem soon.